Deck Strategies
Thrasta, Tempest's Roar
Aggressive ramp and equipment deck focused on casting Thrasta turn one to deal massive commander damage quickly and overwhelm opponents.
Garth One-Eye
Combo and recursion deck leveraging graveyard interactions, infinite mana, and repeated casting of Garth to generate overwhelming value and finish with large threats.
Chatterfang, Squirrel General
Tutor-heavy combo deck aiming to assemble a critical mass of creatures and card draw engines to swarm the board and win through overwhelming numbers.
Carth the Lion
Golgari super-friends deck relying on planeswalkers and value creatures to control the board and generate incremental advantages.
Gameplay Insights
- 1
Casting Thrasta on turn one using a combination of free spells and ramp lands put immediate pressure on the table and shaped early game decisions.
- 2
Use of Opposition Agent to disrupt opponents' tutoring and casting strategies was crucial in slowing down combo development.
- 3
David’s sequence of Underworld Breach recursion and Food Chain infinite mana combo was the decisive turn, showcasing the power of Modern Horizons 2 card interactions.
- 4
Baal’s tactical use of Fireshrieker to equip Gilded Drake prevented key players from removing threats and enabled lethal commander damage setups.
- 5
Leite’s ability to tutor and assemble combo pieces with Chatterfang demonstrated the deck’s potential but was ultimately outpaced by David’s infinite combo.
- 6
Hélder’s planeswalker-focused control strategy struggled under aggressive early damage and combo pressure, illustrating the importance of early board presence in this meta.
Notable Cards
Thrasta, Tempest's Roar
Garth One-Eye
Chatterfang, Squirrel General
Carth the Lion
Ornithopter
Mox Opal
Everflowing Chalice
Fireshrieker
Opposition Agent
Rhystic Study
Gilded Drake
Survival of the Fittest
Vampiric Tutor
Underworld Breach
Food Chain
Misthollow Griffin
Concordant Crossroads
Demonic Tutor
Dockside Extortionist
Grist, the Hunger Tide
Ugin, the Ineffable
Summary
The game featured four new Modern Horizons 2 commanders, each piloted with distinct strategies. Baal led a fast, explosive aggro deck centered around casting Thrasta, Tempest's Roar as early as turn one by utilizing free spells like Ornithopter, Mox Opal, and Everflowing Chalice, combined with a powerful equipment package to deal lethal commander damage quickly. Early aggression put the table on edge, forcing responses from the other players. Leite's Chatterfang, Squirrel General deck focused on a combo-driven approach with tutors such as Vampiric Tutor and Survival of the Fittest to assemble a threatening board presence and card draw engines. David’s Garth One-Eye deck relied on graveyard recursion and combo lines involving Underworld Breach, Food Chain, and infinite casting of Garth One-Eye to generate overwhelming value and eventually an army of Shivan Dragons. Hélder piloted a Golgari super-friends deck with planeswalkers like Grist, the Hunger Tide and Ugin, the Ineffable, aiming for value and control, but found himself pressured early by Baal's aggressive starts and the combo potential of the other players. The pivotal moment came when David executed his infinite mana and spell-casting combo, producing an overwhelming board state and winning the game with a horde of Shivan Dragons, illustrating the power of Modern Horizons 2 commanders and synergies.