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Zedruu vs Nazahn vs Mogis vs Jori En EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Mogis, God of Slaughter

    Mogis, God of Slaughter

    Focuses on punishing opponents through consistent damage and forcing sacrifices, leveraging devotion to maintain board control and applying pressure with damage effects and board wipes.

  • Zedruu the Greathearted

    Zedruu the Greathearted

    Aims to generate card advantage and control the board through enchantments, using card draw engines and protective enchantments to outlast opponents while managing damage taken.

  • Nazahn, Revered Bladesmith

    Nazahn, Revered Bladesmith

    Aggressively equips creatures to apply combat pressure, uses artifact synergies and removal spells to control the board, and capitalizes on equipment to win through combat damage.

  • Jori En, Ruin Diver

    Jori En, Ruin Diver

    Utilizes spells that generate card advantage and synergy with creatures that benefit from spell casts, culminating in powerful mass bounce effects to reset opponents’ boards and maintain tempo.

Gameplay Insights

  • 1

    Mogis’s Dictate of Erebos effectively shut down opponents’ card draw, forcing Zedruu to rely on protective enchantments and discard management to survive.

  • 2

    Jori En’s overloaded Cyclonic Rift was a pivotal board reset that temporarily halted the aggressive momentum of Nazahn and Mogis.

  • 3

    Zedruu’s use of Idyllic Tutor to fetch Form of the Dragon showcased a creative late-game enchantment-based win condition despite heavy pressure.

  • 4

    Temple Bell was repeatedly used by Zedruu’s player to draw cards and compensate for life loss, maintaining steady card flow in a taxing multiplayer environment.

  • 5

    Nazahn’s aggressive equipping and combat plays created a consistent threat that kept other players on the defensive, emphasizing the importance of artifact synergy in his deck.

  • 6

    Players frequently opted not to pay additional costs on spells like Ristic Study and Howling Mine, allowing opponents like Zedruu to capitalize on extra card draws.

Notable Cards

  • Mogis, God of Slaughter

    Mogis, God of Slaughter

  • Dictate of Erebos

    Dictate of Erebos

  • Cyclonic Rift

    Cyclonic Rift

  • Temple Bell

    Temple Bell

  • Solitary Confinement

    Solitary Confinement

  • Form of the Dragon

    Form of the Dragon

  • Idyllic Tutor

    Idyllic Tutor

  • Howling Mine

    Howling Mine

  • Fevered Visions

    Fevered Visions

  • Chromatic Lantern

    Chromatic Lantern

  • Burning Sands

    Burning Sands

  • Sylvan Reclamation

    Sylvan Reclamation

Summary

The game began with each player establishing their mana base and early board presence, with Mogis quickly asserting pressure through damage and sacrifice effects. Zedruu’s player focused on drawing cards and managing enchantments, leveraging cards like Ristic Study and Temple Bell to maintain card advantage despite taking consistent damage from Mogis and Nazahn’s taxing effects. Nazahn developed his board with equipment and creatures, applying steady pressure and controlling the tempo with targeted removal and combat tricks. Jori En’s player utilized spells that generated card draw and creatures that benefited from spells being cast, culminating in powerful plays like overloaded Cyclonic Rift to reset opponents’ boards. A key turning point occurred when Mogis cast Dictate of Erebos, severely limiting opponents' card draw and further ramping up damage output, forcing Zedruu to respond by sacrificing her enchantments and utilizing Solitary Confinement for protection. The overloaded Cyclonic Rift by Jori En wiped the board, swinging momentum temporarily. However, the game tilted towards enchantment-based control and value plays from Zedruu, who used tutors like Idyllic Tutor to fetch key enchantments, including Form of the Dragon, as a last-ditch effort to stabilize and win. Meanwhile, Nazahn’s aggressive equipment and creature attacks kept the pressure high, and Mogis exploited sacrifice mechanics to keep opponents on the back foot. Ultimately, the game revolved around managing continuous damage, enchantment control, and strategic board wipes, with each player trying to outlast or outvalue the others through their commander’s unique strengths.

Description

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Zedruu: tappedout.net/mtg-decks/zedruu-the-hatehearted Nazahn: tappedout.net/mtg-decks/given-to-axecesses Mogis: Forthcoming Jori En: tappedout.net/mtg-decks/jori-en-edh-2017

Oh yes, Commander 2017! What wonders you have brought us. I’ve picked up a bunch of cards from the recent release, and I’m really excited to see some of the new decks that’ll be hitting the tables in the coming weeks.

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►This game was filmed at Family Fun Hobbies in Hamilton, NJ.

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“8bit Boss” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 creativecommons.org/licenses/by/3.0