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Greven vs Yarok vs Tymna | Vial Smasher vs Golos EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Greven, Predator Captain

    Greven, Predator Captain

    Aggressively attack with haste and swampwalk creatures, fueled by graveyard recursion and card draw, to quickly deal commander damage and overwhelm opponents.

  • Yarok, the Desecrated

    Yarok, the Desecrated

    Utilize Yarok's ability to double enter-the-battlefield triggers, creating value from creatures like Woodland Bellower and Manglehorn, while maintaining board control.

  • Golos, Tireless Pilgrim

    Golos, Tireless Pilgrim

    Ramp mana and repeatedly cast Golos to find and play powerful lands and spells, enabling strong board presence and impactful plays.

  • Tymna the Weaver

    Tymna the Weaver

    Leverage spellslinger tactics to draw cards and apply pressure, using Tymna's ability to gain incremental card advantage from dealing combat damage.

  • Vial Smasher the Fierce

    Vial Smasher the Fierce

    Deal damage on spell casts and support aggressive, damage-focused strategies while contributing to the deck's spellslinger and control elements.

Gameplay Insights

  • 1

    Max’s use of Buried Alive to populate the graveyard with key creatures enabled strong recursion plays and card draw via Greven’s abilities.

  • 2

    Dom’s exploitation of Yarok’s doubling triggers with creatures like Woodland Bellower and Manglehorn created significant value and removed key threats like Gilded Lotus and Key to the City.

  • 3

    Seb’s repeated casting and activation of Golos allowed him to fetch critical lands and powerful creatures like Chromium the Mutable, maintaining pressure and ramp.

  • 4

    The narrator’s timely use of board wipes like Fumigate and targeted artifact removal such as Wear // Tear helped stabilize the board against aggressive strategies.

  • 5

    Dom’s strategic use of Chord of Calling combined with convoke to fetch impactful creatures at key moments provided resilience and tempo swings.

  • 6

    Max’s aggressive combat phase, leveraging Greven's ability and haste creatures, dealt substantial commander damage early, forcing opponents to focus on defense.

Notable Cards

  • Buried Alive

    Buried Alive

  • Skyfire Phoenix

    Skyfire Phoenix

  • Woodland Bellower

    Woodland Bellower

  • Manglehorn

    Manglehorn

  • Golos, Tireless Pilgrim

    Golos, Tireless Pilgrim

  • Greven, Predator Captain

    Greven, Predator Captain

  • Hostage Taker

    Hostage Taker

  • Fumigate

    Fumigate

  • Chord of Calling

    Chord of Calling

  • Dark Petition

    Dark Petition

  • Wear // Tear

    Wear // Tear

  • Bojuka Bog

    Bojuka Bog

  • Ash Barrens

    Ash Barrens

  • Orzhov Signet

    Orzhov Signet

Summary

The game began with all players establishing their mana bases and early board presence. Max, playing Greven, utilized graveyard recursion with cards like Buried Alive and Skyfire Phoenix to generate card advantage and aggressive creatures with haste and swampwalk, enabling early damage and card draw through Greven's ability. Dom, piloting Yarok, developed a synergistic board with creatures such as Woodland Bellower and Manglehorn, leveraging Yarok's doubling ability to trigger powerful enter-the-battlefield effects multiple times. Seb, on Golos, Tireless Pilgrim, focused on ramping mana and casting Golos repeatedly to find key lands and powerful creatures, while the narrator on Tymna and Vial Smasher employed a spellslinging strategy, casting spells to draw cards and control the board with removal like Wear // Tear and Fumigate.

Description

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Tymna | Vial: tappedout.net/mtg-decks/mardu-spellslinging Yarok: tappedout.net/mtg-decks/yarok-big-x Golos: tappedout.net/mtg-decks/scout-of-violence Greven: tappedout.net/mtg-decks/greven-the-one-hit-ko

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Music from filmmusic.io: “Egomont Overture” by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0)