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Commander Runde | #02 Teil 1 German | Magic the Gathering | Magic Mana

Magic Mana โˆ™ โˆ™ โˆ™ ๐Ÿ‡ฉ๐Ÿ‡ช German


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Edgar Markov

    Edgar Markov

    Generate a wide vampire tribal board with multiple vampire tokens and buff them through Edgar's triggers. Apply pressure by attacking with a growing swarm of vampires, using synergy cards to strengthen the tribe.

  • Obuun, Mul Daya Ancestor

    Obuun, Mul Daya Ancestor

    Utilize landfall to turn lands into elemental creatures with trample and haste, while growing other creatures through +1/+1 counters. Control the battlefield with a mix of midrange threats and incremental value from land interactions.

  • Kumena, Tyrant of Orazca

    Kumena, Tyrant of Orazca

    Build a merfolk tribal deck that ramps mana and draws cards through merfolk synergy, using creatures like Cold-Eyed Selkie and Master of the Pearl Trident. Establish board presence with evasive creatures and maintain card advantage.

  • Lathril, Blade of the Elves

    Lathril, Blade of the Elves

    Assemble an elf tribal army that can tap to deal damage and drain life from opponents. Leverage elf synergies and buffs to overwhelm the table with numerous elves and sustain through life gain.

Gameplay Insights

  • 1

    Martin capitalized on Edgar Markov's vampire tribal synergy by playing multiple vampires quickly, generating tokens and using buffs to grow the board before attacking.

  • 2

    Sandra used Obuun's landfall ability to transform lands into potent elemental creatures with trample and haste, maintaining board presence and pressuring opponents effectively.

  • 3

    Marcel optimized his mana production and card draw with Kumena by deploying merfolk, ramping mana, and using cards like Horn of the Host to multiply threats.

  • 4

    Leon leveraged Lathril's ability to tap elves to deal direct damage and drain opponents' life totals, creating a resilient and aggressive elf swarm.

  • 5

    The use of protective equipment like Lightning Greaves on key creatures helped maintain offensive momentum by protecting threats from removal.

  • 6

    Strategic use of cards that reduce casting costs, such as Horn of the Host, enabled players to cast multiple copies of impactful creatures, shifting board control.

  • 7

    The game featured continuous incremental board development rather than explosive combos, with each player leveraging their tribal synergies and mana ramp to apply pressure.

Notable Cards

  • Edgar Markov

    Edgar Markov

  • Obuun, Mul Daya Ancestor

    Obuun, Mul Daya Ancestor

  • Kumena, Tyrant of Orazca

    Kumena, Tyrant of Orazca

  • Lathril, Blade of the Elves

    Lathril, Blade of the Elves

  • Cold-Eyed Selkie

    Cold-Eyed Selkie

  • Master of the Pearl Trident

    Master of the Pearl Trident

  • Mirrorwing Dragon

    Mirrorwing Dragon

  • Lightning Greaves

    Lightning Greaves

  • Arcane Signet

    Arcane Signet

  • Nyx Lotus

    Nyx Lotus

  • Talisman of Unity

    Talisman of Unity

Gameplay Summary

The game opened with players establishing their board states through early ramp and creature deployment.

Marcel, playing Kumena, Tyrant of Orazca, focused on generating mana and drawing cards via Merfolk synergy, including playing cards like Cold-Eyed Selkie and Master of the Pearl Trident.

Sandra, piloting Obuun, Mul Daya Ancestor, leveraged landfall mechanics to create elemental threats and distribute +1/+1 counters.

Martin's Edgar Markov deck quickly developed a vampire tribal board state, producing multiple 1/1 vampire tokens and applying pressure with incremental buffs from Edgar's triggers and synergy with cards like Adaptable Automaton and Mirrorwing Dragon.

Leon, with Lathril, Blade of the Elves, built an elf army that could drain opponents by tapping elves for damage and life loss.

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