Deck Strategies
Archaeon, the Everchosen
A combat-focused deck centered around generating multiple combat steps and making Archaeon uncountable, allowing repeated attacks and overwhelming opponents through combat damage.
K'rrik, Son of Yawgmoth
A life-pay and black devotion deck that leverages life as a resource to cast spells, control the board with toxic Deluge, and gain incremental advantages from life loss synergies.
Brallin, Skyshark Rider & Shabraz, the Skyshark
An aggressive draw-and-discard deck that generates value through creatures like Dockside Extortionist and uses flicker and control spells to maintain tempo and disrupt opponents.
Tayam, Luminous Enigma
A blue-green recursion deck focused on card draw, flicker effects to reuse enter-the-battlefield triggers, and locking opponents down with enchantments like Archon of Emeria.
Gameplay Insights
- 1
Archaeon's uncountable status combined with multiple combat steps created constant pressure, forcing opponents to respond quickly or fall behind.
- 2
K'rrik's use of toxic Deluge at the right moment cleared the board while paying life, exemplifying efficient resource management and disruption.
- 3
Will's repeated flicker of Spellseeker to tutor low-cost instant or sorcery cards like Ephemerate and Enlightened Tutor maintained card advantage and protected key creatures.
- 4
Archon of Emeria's ability to limit opponents to casting one spell per turn significantly slowed down faster decks and shaped the pace of the game.
- 5
Dockside Extortionist generated numerous treasure tokens, providing ramp and resources for explosive plays, though was hampered by board control effects.
- 6
Players effectively used life payment mechanics and treasure tokens to maximize their mana and spellcasting potential in this high-powered environment.
Notable Cards
Delighted Halfling
Toxic Deluge
Mana Crypt
Ephemerate
Enlightened Tutor
Curiosity
Dockside Extortionist
Archon of Emeria
Force of Negation
Spellseeker
Swords to Plowshares
Summary
The game featured a high-powered four-player Commander match with aggressive and combo-oriented decks. Early turns saw players developing mana bases and casting key creatures like Archaeon the Everchosen, K'rrik, Son of Yawgmoth, and Tayam, Luminous Enigma. Archaeon leveraged extra combat steps and uncountable status to pressure opponents, while K'rrik utilized life payment and toxic Deluge for control and board wipes. Tayam focused on recursion and manipulation, using cards like Court of Calling and Archon of Emeria to lock down opponents' plays. Will, piloting a draw-discard deck, used flicker effects on Spellseeker to tutor and protect his combo pieces, including Curiosity, which threatened massive card draw and damage.