Deck Strategies
Vivi Ornitier
A spellslinger deck leveraging cheap instants and sorceries to generate card advantage and control the board, often using equipment like the One Ring to protect key creatures and maintain tempo.
Kefka, Court Mage // Kefka, Ruler of Ruin
A midrange control deck focused on hand disruption and board control, using Kefka's discard ability to dismantle opponents' hands while deploying resilient threats and counterspells.
Celes, Rune Knight
A Mardu Turbo Breach deck that uses artifact synergies and recursion to apply pressure quickly, combining aggressive creatures with value-based recursion to overwhelm opponents.
Terra, Magical Adept // Esper Terra
A five-color Food Chain combo deck that ramps into infinite mana and value engines, utilizing Food Chain to generate infinite creature casts and fuel powerful combos for a decisive win.
Gameplay Insights
- 1
Kefka's discard trigger forced players to make tough choices, disrupting their initial plans and shaping the game state significantly.
- 2
Vivi's use of the One Ring provided protection and card draw, enabling sustained pressure while dodging removal.
- 3
Terra's Food Chain on the stack created a high-priority target and threat, forcing opponents to respond or risk losing to infinite mana combos.
- 4
Players demonstrated awareness of timing and stack interactions, such as using misstep to counter a key spell and balancing when to hold or spend mana.
- 5
A missed discard on casting Lesser Manticore highlighted the importance of paying attention to additional costs in cEDH games where every resource matters.
- 6
The interaction between hand disruption and combo strategies showed the delicate balance of offensive and defensive play in competitive multiplayer formats.
Notable Cards
Food Chain
Demonic Consultation
Squee, Goblin Nabob
Mana Confluence
Imperial Seal
Summary
The game started with each player developing their board and setting up their mana bases while carefully managing their resources. Vivi established early pressure by casting spells and leveraging his card draw triggers, with Esper triggers adding incremental card advantage. Kefka, focusing on midrange hand disruption, cast his commander to force all players to discard, which added tension as everyone debated what to discard to minimize damage to their plans. Celes played a Mardu Turbo Breach strategy, utilizing artifacts and creatures to maintain board presence and ramp, while Terra focused on a five-color food chain ramp and value engine, gradually assembling the pieces for a big combo turn. Key moments included Kefka's discard ability forcing difficult decisions, the casting of the One Ring by Vivi providing protection and card draw, and the use of Food Chain by Terra to generate infinite mana potential. The game saw some misplays such as a missed discard on casting Lesser Manticore, but players stayed vigilant with counterspells and hand disruption. The interaction between Kefka's discard and the Food Chain combo added complexity as the players tried to disrupt each other's combos. The game was still in a state of tension as players set up their win conditions, with the threat of infinite mana and recurring threats looming. Overall, the game unfolded with players carefully navigating hand disruption and resource management while building towards their respective win conditions. The win conditions centered around Kefka's hand disruption and midrange control, Vivi's spellslinger value and equipment protection, Celes's aggressive Breach recursion, and Terra's Food Chain infinite mana combo. The interplay of discard, counterspells, and value engines made for a dynamic and interactive match.