Deck & Commander Strategies

Beledros Witherbloom
Ramp mana quickly by untapping lands, generate pest tokens each upkeep to buffer life total, and cast giant X spells to overwhelm opponents.

Galazeth Prismari
Use artifact mana and a static ability to tap artifacts for casting instants and sorceries, controlling the board while gaining incremental advantage.

Velomachus Lorehold
Draw cards and generate value from combat triggers with cantrips and spells, aiming to win through sustained card advantage and combat prowess.

Tanazir Quandrix
Deploy low-power creatures that gain counters and use the commander’s ability to double counters and boost creatures to lethal sizes.
Gameplay Insights
- 1
Beledros Witherbloom’s ability to untap lands combined with artifact mana sources like Soul Ring and Skullclamp allowed explosive mana turns to cast powerful X spells early.
- 2
Galazeth Prismari’s static ability to tap artifacts for instant and sorcery casting provided a strong control element that pressured opponents during their turns.
- 3
Velomachus Lorehold’s deck capitalized on combat triggers and cantrips to draw cards and maintain hand advantage, similar to Feather-style decks.
- 4
Tanazir Quandrix leveraged creatures with low power but high counter potential to maximize the commander’s doubling ability, creating surprisingly large threats quickly.
- 5
The interaction between artifact mana, token generation, and spell casting created complex turns with multiple treasure tokens and damage triggers, especially notable with Dockside Extortionist and Young Pyromancer.
- 6
Wear and Tear was used effectively to dismantle key artifact mana sources, impacting ramp and card draw engines.
- 7
The early presence of Propaganda helped stall aggressive approaches, forcing players to reconsider combat timing.
Notable Cards
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Beledros Witherbloom
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Galazeth Prismari
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Velomachus Lorehold
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Tanazir Quandrix
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Dockside Extortionist
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Young Pyromancer
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Skullclamp
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Propaganda
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Sudden Breakthrough
Gameplay Summary
The game featured four Strixhaven Elder Dragon commanders battling for control: Beledros Witherbloom, Galazeth Prismari, Velomachus Lorehold, and Tanazir Quandrix.
Early on, Beledros Witherbloom showcased its power by untapping lands and generating insect pests, leveraging these tokens to gain life and ramp into massive X spells.
Galazeth Prismari played a controlling game, using his static ability to tap artifacts and cast instants and sorceries, establishing board presence and disrupting opponents.
Velomachus Lorehold focused on card draw and value through attacking, using cantrips and combat triggers to maintain momentum.
Tanazir Quandrix employed a strategy centered around low-power creatures that accumulate counters, which the commander then doubles to create formidable threats.






















![Beledros vs Galazeth vs Tanazir vs Shadrix [Strixhaven Commander/EDH Gameplay Garbage Fire] 2021 thumbnail](https://i.ytimg.com/vi/LSzSQR1ZqWc/sddefault.jpg)
![Tanazir vs Shadrix vs Beledros vs Galazeth [Strixhaven Commander/EDH Gameplay] 2021 thumbnail](https://i.ytimg.com/vi/bnaLsFtOZzs/sddefault.jpg)













