Is Rydia the best Final Fantasy Commander? Ft. @CriticalEDH Sisay | Terra | Malcolm/Kediss | Rydia thumbnail Blurred backdrop thumbnail
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Is Rydia the best Final Fantasy Commander? Ft. @CriticalEDH Sisay | Terra | Malcolm/Kediss | Rydia

Double Sleeved MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Focuses on generating value through uncounterable spells and powerful equipment, aiming to build a resilient board and maintain pressure through efficient creatures and synergy.

  • Terra, Magical Adept // Esper Terra

    Terra, Magical Adept // Esper Terra

    Utilizes rituals and fast mana to ramp into impactful spells quickly, controlling the board with efficient interaction while setting up for powerful late-game plays.

  • Kediss, Emberclaw Familiar

    Kediss, Emberclaw Familiar

    Leverages artifact synergies and mana acceleration to produce explosive turns, enabling combo pieces and card draw engines to overwhelm opponents.

  • Malcolm, Keen-Eyed Navigator

    Malcolm, Keen-Eyed Navigator

    Combines landfall and artifact effects to ramp and draw cards, using equipment and flicker effects to generate infinite mana and value, setting up for combos and big plays.

  • Rydia, Summoner of Mist

    Rydia, Summoner of Mist

    A Gruul deck that excels at fast mana acceleration and massive card draw through discard triggers and spells, aiming to combo off with infinite mana and control the board with heavy removal.

Gameplay Insights

  • 1

    The Grul deck’s ability to chain discard triggers with Rydia’s commander to draw excessive cards early was a key advantage, allowing setup for a powerful combo.

  • 2

    Using Emil and Derevi to generate infinite green mana enabled a critical combo that was used to cast Sisay and then clear the board with Mount Doom, swinging the game decisively.

  • 3

    Players prioritized interaction with early threats like Ragavan and Malcolm to prevent explosive starts but struggled to contain the infinite mana combo once it was online.

  • 4

    The decision to keep certain creatures uncounterable gave Sisay’s player a reliable way to protect their key plays and build board presence despite aggressive disruption.

  • 5

    Flare of Cultivation provided unusual ramp and card selection in a Gruul deck, highlighting creative deckbuilding choices that support consistent combo execution.

Notable Cards

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Flare of Cultivation

    Flare of Cultivation

  • Derevi, Empyrial Tactician

    Derevi, Empyrial Tactician

  • Emiel the Blessed

    Emiel the Blessed

  • Mount Doom

    Mount Doom

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

  • Curiosity

    Curiosity

  • Esper Sentinel

    Esper Sentinel

  • Bloodstained Mire

    Bloodstained Mire

Gameplay Summary

The game began with all four players establishing their early mana and setting up their board states with key creatures and ramp spells.

Ragavan created early pressure, while Sisay developed a strong board presence with uncounterable spells.

Malcolm and Kediss utilized artifact and land synergies to accelerate mana and card draw.

Rydia's deck showed a powerful card draw engine early on, leveraging discard triggers and spells like Flare of Cultivation to maintain card advantage.

A pivotal moment came when the Grul player (Rydia) comboed infinite green mana using Derevi and Emil, enabling a dramatic swing by casting Sisay and using powerful removal spells such as Mount Doom to clear the board.

This shift decisively turned the game in Rydia's favor, showcasing the deck's explosive potential to generate infinite resources and control the board simultaneously.

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