Deck Strategies
Jetmir, Nexus of Revels
Builds a wide board with tokens and hate bears to overwhelm opponents in combat, using Jetmir’s ability as an overrun effect to close out the game.
Ob Nixilis, Captive Kingpin
Turns ping damage into card advantage through Ob Nixilis’s abilities and aims to win through combos involving Underworld Breach or all will be one.
Niv-Mizzet, Visionary
A spellslinger deck that converts burn damage into card draw, aiming to combo off with Underworld Breach and Dualcaster Mage for an explosive finish.
Grist, the Hunger Tide
A Golgari reanimator focused on putting large creatures like Hoarding Brood Lord or Protean Hulk into the graveyard to reanimate and combo off for the win.
Gameplay Insights
- 1
The Null Rod was a pivotal play that severely disrupted Niv-Mizzet’s artifact-dependent combo strategy, forcing him to reconsider his sequencing and slowing his progress.
- 2
Grist’s use of his minus ability to sacrifice an insect and destroy Aven Mind Sensor was a key disruption move, protecting his graveyard strategy while hindering opponents’ information gathering.
- 3
Jetmir’s early token production and hate bears created pressure that kept opponents on the defensive, showcasing the power of aggressive board flood in cEDH.
- 4
Players showed careful timing around casting key combo pieces, balancing the risk of advancing their own game plan against the threat of opponents’ disruption and removal spells.
Notable Cards
Null Rod
Underworld Breach
Dualcaster Mage
Protean Hulk
Survival of the Fittest
Lotus Petal
Summary
The game began with each player establishing their mana bases and early board presence while keeping an eye on each other's potential combos. Jetmir aimed to build a wide board of tokens and hate bears to overwhelm opponents through combat, while Niv-Mizzet looked to leverage burn spells into card draw and eventually combo off with Underworld Breach and Dualcaster Mage. Grist focused on graveyard reanimation combos involving Hoarding Brood Lord or Protean Hulk. Ob Nixilis sought to convert ping damage into card advantage and also aimed for combo wins using Underworld Breach or a synergy with all will be one. Early game interactions included key plays such as Null Rod shutting down artifact abilities, which hindered Niv-Mizzet’s spell combos, and Grist using his abilities to disrupt opponents' strategies by sacrificing insects and destroying important enchantments like Aven Mind Sensor. Jetmir’s mass token production and hate bears created a looming threat that forced opponents to address his board state. The game featured tension from disruption, with players carefully weighing when to commit to their combos while managing the threat of mass removal or interference. The players’ strategic decisions around timing their combos and disruption highlighted the delicate balance of cEDH gameplay, but the transcript cuts off before a final victor emerges.