Deck & Commander Strategies
Felothar, Dawn of the Abzan
Focuses on growing creatures with +1/+1 counters and potentially setting up an aristocrats strategy by sacrificing non-land permanents.
Betor, Kin to All
Aims to maximise creature toughness and utilise effects like Doran, the Siege Tower to deal heavy combat damage based on toughness.
Kotis, the Fangkeeper
Seeks to deal combat damage and exile cards from opponents' libraries, casting spells from exiled cards.
Teval, Arbiter of Virtue
Plans to self-mill and use the graveyard as an additional resource to cast spells with delve, paying life as a cost.
Gameplay Insights
- 1
Eliot's decision to sacrifice Felothar, Dawn of the Abzan to itself to put a +1/+1 counter on Kodama of the West Tree, indicating a potential aristocrats strategy.
- 2
Jim's use of self-mill to fuel Teval, Arbiter of Virtue's delve ability, demonstrating how he intended to use his graveyard as a resource.
- 3
Jan's play of Doran, the Siege Tower, indicating his strategy of dealing damage based on creature toughness.
- 4
Bill's use of Kotis, the Fangkeeper's ability to exile cards from his opponents' libraries, suggesting a strategy of resource manipulation.
Notable Cards
-
Felothar, Dawn of the Abzan
-
Betor, Kin to All
-
Kotis, the Fangkeeper
-
Teval, Arbiter of Virtue
-
Doran, the Siege Tower
-
Psychic Frog
-
Bloom Tender
-
Nature's Lore
-
Kodama of the West Tree
-
Selvala, Explorer Returned
Gameplay Summary
The game started with each player setting up their board states and gradually ramping up their resources.
Eliot, playing Felothar, Dawn of the Abzan, started focusing on growing his creatures by putting +1/+1 counters and setting up a potential aristocrats strategy.
Jan, playing Betor, Kin to All, focused on maximising the toughness of his creatures, intending to utilise Doran, the Siege Tower to deal heavy damage based on toughness.
Bill, piloting Kotis, the Fangkeeper, aimed to deal combat damage and exile cards from the top of his opponents' libraries, utilising his opponents' resources for his own advantage.
Jim, playing Teval, Arbiter of Virtue, planned to self-mill and use his graveyard as an additional resource to cast spells with delve, paying life as a cost.