Deck Strategies
Marath, Will of the Wild
Utilizes +1/+1 counters and token generation to control the board and deal damage, leveraging creatures and spells that synergize with counters for incremental growth and removal.
Kambal, Consul of Allocation
Controls opponents through life drain with extort triggers each time an opponent casts a noncreature spell, while maintaining board presence with efficient creatures and incremental life gain.
Muldrotha, the Gravetide
Leverages graveyard recursion to replay lands, creatures, and enchantments each turn, generating value and board presence while disrupting opponents with dredge and mill effects.
Slimefoot, the Stowaway
Focuses on producing saproling tokens and growing creatures with +1/+1 counters, using sacrifice outlets and life drain through combat damage and token death triggers to pressure opponents.
Gameplay Insights
- 1
Kambal's extort ability combined with creatures like Guildmage and Blood Baron created a steady life drain that pressured all opponents simultaneously.
- 2
Muldrotha's graveyard recursion allowed repeated value plays, such as recasting Spore Frog and bringing back key creatures and lands to maintain board presence.
- 3
Adam's sequencing with Survival of the Fittest to discard and tutor for creatures ensured consistent board development despite some land drop issues.
- 4
The timely casting and destruction of Morari's Wake highlighted the importance of managing enchantments that affect life gain in a multiplayer environment.
- 5
Dean's use of Winding Constrictor synergized well with +1/+1 counter accumulation on saprolings, increasing his board threat level incrementally over turns.
- 6
Combat phases became critical turning points where lifelink and extort triggers combined to swing multiple opponents' life totals dramatically.
Notable Cards
Survival of the Fittest
Spore Frog
Zulaport Cutthroat
Blood Baron of Vizkopa
Buried Alive
Reclamation Sage
Underrealm Lich
Academy Rector
Glowspore Shaman
Craterhoof Behemoth
Summary
The game featured four distinct Commander decks battling for control and survival, each leveraging unique synergies. Early turns saw players establishing their mana bases and deploying key creatures like Spore Frog, Zulaport Cutthroat, and Survival of the Fittest to set up board presence and synergy. Extort triggers from Kambal and various life-drain effects pressured opponents incrementally, while Muldrotha utilized graveyard recursion to maintain board development and resource advantage. Marath, Will of the Wild, came down midgame with +1/+1 counters, supporting token generation and removal through its versatility. A pivotal moment occurred when Bill, piloting Muldrotha, cast Buried Alive and Morari's Wake to disrupt opponents' life gain and board state, although the enchantment was promptly destroyed by a Reclamation Sage. The interaction between Kambal's extort triggers and creatures like Guildmage and Blood Baron created continuous incremental life drain, steadily weakening opponents. Dean's Slimefoot deck focused on accumulating +1/+1 counters on creatures like Vitusport Thalid while generating saproling tokens, but struggled with land drops. Adam's Marath deck pressed with aggressive combat and token synergy, while Zach's Kambal controlled the pace with extort and board presence. The game progressed with constant attrition, life manipulation, and graveyard recursion shaping the board state, culminating in a high-stakes combat phase where lifelink and extort combined to swing life totals dramatically.