Deck & Commander Strategies

Narset, Enlightened Master
A modular, five mono-color spellslinger deck that uses diverse janky and wild spells to control the board and generate value, leveraging modular mechanics and non-creature spells.

Bruvac the Grandiloquent
A mono-blue mill deck built around two-card combos that mill opponents aggressively and synergize with Bruvac's ability to double mill, aiming for a combo finish.

Meren of Clan Nel Toth
A Golgari graveyard recursion deck that sacrifices creatures for value and brings them back, accumulating incremental advantage through repeated creature death triggers.

Kodama of the East Tree
A Golgari deck focused on creature synergies and graveyard interactions, ramping and developing a strong board presence through land and creature synergies.

Ravos, Soultender
A graveyard recursion deck that reanimates creatures and uses value creatures and spells to maintain board control and out-value opponents over time.
Gameplay Insights
- 1
Early ramp and utility spells were prioritized to accelerate the game plan and enable faster deployment of key synergies.
- 2
Jace's Erasure was used early to punish card draw and disrupt opponents’ hands while generating card advantage.
- 3
The Bruvac deck aimed to establish mill combos quickly to pressure opponents' libraries before board states could stabilize.
- 4
The graveyard recursion decks focused on maintaining value through creature death and reanimation triggers, creating a resilient board presence.
- 5
Players engaged in Rule 0 discussions to set expectations about deck power and interactions, helping maintain a fun multiplayer environment.
Notable Cards
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Jace's Erasure
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Urza's Saga
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Overgrown Tomb
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Utopia Sprawl
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Marble Diamond
Gameplay Summary
The game began with players deploying their early ramp and utility lands, setting the stage for their respective strategies.
The Narset player focused on a modular, multi-color janky spellslinger deck with a mix of five mono-color themes, aiming for wild and creative interactions.
Meanwhile, the Bruvac player ran a mono-blue mill deck that leveraged combos to mill opponents heavily and quickly.
Meren was piloted as a graveyard recursion deck, focusing on sacrificing creatures and recurring value from the graveyard.
Kodama of the East Tree represented a Golgari deck centered on creature synergies and graveyard interactions, while Ravos, Soultender also emphasized graveyard recursion with a focus on value creatures and spells.
Early game plays involved ramping and establishing board presence, with key enchantments like Jace's Erasure appearing to disrupt opponents' hands and draw triggers.



















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