Deck Strategies
Kroxa and Kunoros
Utilizes a one-card combo with Altar of Dementia to mill opponents and win through sacrifice and discard synergies.
Borborygmos and Fblthp
Executes a Food Chain combo to generate infinite mana and damage by repeatedly sacrificing and casting creatures.
Thalia and The Gitrog Monster
Leverages sacrifice and recursion combos, including Protein Hulk, to generate lethal board states without stacking.
Yargle and Multani
Plays a Golgari value and control game, drawing and discarding cards to maintain board presence and disrupt opponents.
Gameplay Insights
- 1
The use of Arcane Sickness early on effectively slowed down ramp strategies by taxing artifact mana sources.
- 2
Sacrificing Fiend Hunter to remove Archon of Emeria allowed for recursion but required careful timing to avoid giving opponents advantage.
- 3
Crop Rotation was used as a versatile tutor tool to fetch key lands like Ancient Tomb, enabling explosive mana acceleration.
- 4
Players were mindful of paying the additional cost (S percent) on mana abilities to maximize efficiency and avoid wasting resources.
- 5
Carpet of Flowers was strategically employed to disrupt opponents' card draws while accelerating the caster's mana.
- 6
The Archon of Emeria served as a powerful stax element, restricting opponents' ability to cast multiple spells per turn.
- 7
The game demonstrated the importance of managing sacrifice outlets and recursion loops to maintain board control and enable combos.
Notable Cards
Mana Vault
Misty Rainforest
Bayou
Arcane Signet
Carpet of Flowers
Ancient Tomb
Demonic Tutor
Crop Rotation
Mayhem Devil
Fiend Hunter
Archon of Emeria
Squee, Goblin Nabob
Food Chain
Altar of Dementia
Summary
The game featured four new commanders from March of the Machine, each piloted by skilled players executing their competitive strategies. Early turns saw ramp spells and mana acceleration like Mana Vault and Lotus Pedal setting up explosive plays. Kroxa and Kunoros's deck focused on a one-card win combo with Altar of Dementia, leveraging sacrifice and discard synergies. Borborygmos and Fblthp utilized a food chain combo to generate infinite mana and damage. Thalia and The Gitrog Monster attempted a sacrifice-based Hulk combo with stackless interactions, while Yargle and Multani played a Golgari draw-and-discard value strategy to control the board and gain advantage. Key turning points included a well-timed Arcane Signet and Arcane Sickness interaction that slowed down the ramp decks, and a clever use of Carpet of Flowers to deny card draw. The Archon of Emeria was used defensively to restrict opponents' spells, but was repeatedly removed through sacrifice and recursion interactions involving Fiend Hunter and Mayhem Devil. The game saw multiple tutor and crop rotation plays to find crucial pieces like Ancient Tomb and Darksteel Extortionist, setting up potential win conditions. Despite heavy disruption, the Borborygmos and Fblthp deck managed to generate board presence and pressure, while the other decks struggled with resource management and removal. Ultimately, the game highlighted the fragility and power of the new commanders in a cEDH context, with each deck employing unique combos and control elements. The Kroxa and Kunoros player aimed to execute a single-card combo, Borborygmos and Fblthp sought infinite food chain loops, Thalia and Gitrog focused on sacrifice combos, and Yargle and Multani played a resilient value game, illustrating diverse paths to victory within the same meta.