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Iron Man, Captain America, Wolverine, Storm | Marvel Commander Gameplay

The Dankest Dungeon

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Iron Man, Titan of Innovation

    Iron Man, Titan of Innovation

    This deck aims to maximize value from artifacts, with Iron Man serving as both an attacker and a value engine. The goal is to create a board state where artifacts can be used for both offense and resource generation.

  • Captain America, First Avenger

    Captain America, First Avenger

    This deck is built around equipping Captain America with various pieces of equipment, enhancing his combat capabilities and enabling a range of combat tricks. The aim is to dominate the board through superior combat prowess.

  • Wolverine, Best There Is

    Wolverine, Best There Is

    This deck is combat-focused, aiming to take advantage of Wolverine's increased damage output and regeneration ability. The goal is to overpower opponents through sheer combat strength.

  • Storm, Force of Nature

    Storm, Force of Nature

    This deck utilizes a combination of tribal, energy, and nature themes to create a diverse range of threats and responses. The ultimate aim is to generate value from these synergies and overwhelm opponents.

Gameplay Insights

  • 1

    Jason's early deployment of Iron Man, Titan of Innovation allowed him to start generating value from his artifact synergies early in the game.

  • 2

    Eddie's decision to equip Captain America with Sunforger set up potential combat tricks that could disrupt opponents' plans.

  • 3

    Nate's use of Power Fist on Wolverine exemplified his combat-focused strategy, preparing to deal massive damage to opponents.

  • 4

    Corbin's use of Solve the Equation and Attune with Aether showcased the deck's focus on synergy and value generation.

Notable Cards

  • Iron Man, Titan of Innovation

    Iron Man, Titan of Innovation

  • Captain America, First Avenger

    Captain America, First Avenger

  • Wolverine, Best There Is

    Wolverine, Best There Is

  • Storm, Force of Nature

    Storm, Force of Nature

  • Sunforger

    Sunforger

  • Cloud Key

    Cloud Key

  • Power Fist

    Power Fist

Summary

The game started off with the players introducing their respective commanders and their deck strategies. Jason was playing Iron Man, Titan of Innovation with an artifact combo strategy. Eddie was playing Captain America, First Avenger with an equipment-focused strategy. Nate played Wolverine, Best There Is with a combat-focused deck. Corbin played Storm, Force of Nature with a combination of tribal, energy, and nature themes. The early game involved the players setting up their mana bases and casting their commanders. Jason was able to get Iron Man out early and began generating value with artifact synergies. Eddie was able to equip Captain America with Sunforger, setting up potential combat tricks. The game was left at a tense moment, with all players having developed board presence and gearing up for the mid-game.

Description

Today we’re going to try out some of the Marvel superhero commanders with Iron Man, Titan of Innovation vs. Captain American, First Avenger vs. Wolverine, Best There Is vs. Storm, Force of Nature!

Playgroup.gg EDH Tracker: playgroup.gg

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