Deck Strategies
Ragavan, Nimble Pilferer
The deck aims to apply early pressure with Ragavan, using Dash to ensure repeated attacks. It also plans to generate value through Ragavan's pilfer ability and win through resource advantage and combo finishers.
K'rrik, Son of Yawgmoth
This deck leverages K'rrik's life-for-mana ability to play big creatures and powerful black spells, aiming for a reanimator or storm win condition.
Magda, Brazen Outlaw
The deck plans to take advantage of dwarven tribal synergies and Magda's ability to generate treasure tokens upon dwarves becoming tapped, aiming for value plays and big finishers.
Heliod, Sun-Crowned
This deck aims to set up life gain synergies, using Heliod's ability to place +1/+1 counters on creatures, with a potential combo win condition involving Walking Ballista.
Gameplay Insights
- 1
Jerry's decision to Dash in Ragavan early in the game puts pressure on the other players and provides a potential resource advantage.
- 2
Jan's use of removal spells in response to aggressive plays helps to maintain board control despite the early pressure.
- 3
Alex's deployment of Heliod, Sun-Crowned sets up a potential win condition with Walking Ballista, while also providing a deterrent against attacks.
- 4
Eliot effectively leverages Magda's ability to generate treasure tokens, setting up for big plays later in the game.
Notable Cards
Imperial Seal
Walking Ballista
Ragavan, Nimble Pilferer
Gamble
Heliod, Sun-Crowned
Deadly Rollick
Summary
The game starts with players revealing their commanders: Ragavan, Nimble Pilferer, K'rrik, Son of Yawgmoth, Magda, Brazen Outlaw, and Heliod, Sun-Crowned. The initial turns see players setting up their boards, with several tutors used to secure key pieces for their respective strategies. Most notably, Jerry, piloting Ragavan, goes for an aggressive start by casting a Dashed Ragavan for early pressure and resource generation. However, he meets resistance from Jan's K'rrik deck, which uses a combination of life payment and removal spells to eliminate threats and maintain board control. Alex's Heliod deck, meanwhile, focuses on establishing a life gain and counter strategy, with the God himself entering the battlefield. Eliot's Magda deck sets up a dwarven tribal synergy, with an emphasis on tapping for value.