Deck Strategies
Hama Pashar, Ruin Seeker
The deck aims to venture into dungeons repeatedly for incremental value and disruption, with the win condition primarily through attrition or damage from dungeon completion.
The Scarab God
This deck seeks to control the board by reanimating creatures from opponents' graveyards, with a win condition through creating a zombie army or draining opponents' life.
Ashnod, Flesh Mechanist
Ashnod's deck strategy revolves around sacrificing creatures for value. This can lead to a win through creating a huge amount of mana and drawing significant cards, or by overwhelming the opponents with creature tokens.
Trynn, Champion of Freedom and Silvar, Devourer of the Free
Playing human tribal, this deck aims to create a large number of human creatures and buff them. The win condition is typically through combat damage with a wide, buffed board of creatures.
Gameplay Insights
- 1
The strategic use of Bontu's Last Reckoning by Ashnod's player to wipe the board was a pivotal moment in the game, resetting the opponents' progress.
- 2
The Scarab God player reanimating creatures from opponents' graveyards was a significant disruption strategy, affecting the other players' plans.
- 3
Hama Pashar's Displacer Beast was key to their dungeon-venturing plan, providing repeated value.
- 4
The casting of Sarah's Emissary by Hama Pashar's player, naming creatures, was a game-changing move, preventing most of the board from blocking.
Notable Cards
Displacer Beast
Bontu's Last Reckoning
Rally the Ranks
Summary
The game kicked off on a high note with each player advancing their respective strategies. Hama Pashar, Ruin Seeker began by venturing into dungeons with the help of Displacer Beast, creating a steady stream of value. The Scarab God player managed to reanimate creatures from other players' graveyards, while Ashnod, Flesh Mechanist rapidly generated Power Stones and drew cards by sacrificing creatures. Trynn and Silvar, playing human tribal, managed to create a steady stream of creatures and buff them with Rally the Ranks. However, the game took a turn when Ashnod's player cast Bontu's Last Reckoning, wiping the board. The game continued to be a battle of attrition, with players building up their boards only for them to be disrupted by opponents. Notably, a late-game casting of Sarah's Emissary by the Hama Pashar player, naming creatures, prevented most of the board from blocking, securing the initiative.