Queen Marchesa vs Velomachus Lorehold vs Jirina Kudro vs Haktos | MTG Commander EDH Gameplay thumbnail Blurred backdrop thumbnail
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Queen Marchesa vs Velomachus Lorehold vs Jirina Kudro vs Haktos | MTG Commander EDH Gameplay

Quintessential MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Queen Marchesa

    Queen Marchesa

    Maintain the monarch to draw extra cards, control the board with assassins and disruption, and protect the monarch status to dominate the political landscape.

  • Velomachus Lorehold

    Velomachus Lorehold

    Use dragons and instants/sorceries, especially Dragon's Approach, to deal area damage and control opponents while powering up the commander for lethal attacks.

  • Haktos the Unscarred

    Haktos the Unscarred

    Aggressively attack early with a commander that has protection from random mana costs, boosted by equipment and combat tricks, aiming to quickly eliminate threats before taking damage.

  • Jirina Kudro

    Jirina Kudro

    Build a strong human tribal presence using creature synergies and ramp, improving the team through cooperative effects and consistent board development.

Gameplay Insights

  • 1

    The monarch mechanic was a central dynamic, with Queen Marchesa initially taking the crown and leveraging it for card advantage and board control.

  • 2

    Velomachus Lorehold's use of Dragon's Approach to deal three damage to each opponent was a significant board impact, shifting momentum and establishing the dragon as the primary threat.

  • 3

    Haktos the Unscarred's protection ability made it a difficult target and, combined with double strike from equipment and combat buffs, allowed for devastating combat damage that crowned Haktos as monarch.

  • 4

    Jirina Kudro supported a human tribal strategy using Path of Ancestry and scrying effects, enhancing consistency and synergy throughout the game.

  • 5

    Combat phases were pivotal with multiple swings targeting the monarch to wrest control, demonstrating the political tension inherent in the format.

  • 6

    The use of enchantments like Dolmen Gate to prevent combat damage to attackers allowed Marchesa to safely attack and regain the monarch status.

Notable Cards

  • Queen Marchesa

    Queen Marchesa

  • Velomachus Lorehold

    Velomachus Lorehold

  • Dragon's Approach

    Dragon's Approach

  • Haktos the Unscarred

    Haktos the Unscarred

  • Jirina Kudro

    Jirina Kudro

  • Commander's Plate

    Commander's Plate

  • Arcane Signet

    Arcane Signet

  • Swiftblade Vindicator

    Swiftblade Vindicator

  • Captain Lannery Storm

    Captain Lannery Storm

  • Dolmen Gate

    Dolmen Gate

  • Verge Rangers

    Verge Rangers

  • Flaming Fist

    Flaming Fist

Gameplay Summary

The game featured four Boros-themed decks each with distinct strategies centered around synergistic tribal and control elements.

Queen Marchesa aimed to maintain control of the monarch status to draw extra cards and protect her position, generating Assassin tokens to pressure opponents and defend her reign.

Velomachus Lorehold leveraged dragons and instants/sorceries, particularly using Dragon's Approach to deal direct damage to all opponents and establish board dominance.

Haktos the Unscarred focused on aggressive early attacks with protection mechanics, aiming to eliminate opponents quickly before taking damage.

Jirina Kudro emphasized human tribal synergy and cooperation, bolstering the board with humans and enhancing their effectiveness through scrying and ramp.

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