Deck Strategies
Baeloth Barrityl, Entertainer
Plays a reactive role, sitting back and watching the table's chaos, then striking with big creatures and impactful spells to finish off weakened opponents.
Raised by Giants
Uses giant creatures and synergy with Baeloth to leverage big threats and capitalize on board state disruptions for a strong late-game presence.
Firesong and Sunspeaker
Combines life gain with damage spells to sustain itself and burn opponents down, using synergy between life gain and instant/sorcery damage.
Shirei, Shizo's Caretaker
Focuses on recurring small creatures with power one or less, triggering multiple enter-the-battlefield and death triggers each turn for incremental value and board control.
Grist, the Hunger Tide
Leverages graveyard recursion and creatures with death triggers and counters to quickly fill the graveyard and overwhelm opponents with explosive graveyard-based plays.
Gameplay Insights
- 1
Baeloth and Raised by Giants adopted a patient, opportunistic strategy, waiting for the right moment to strike after opponents weakened each other.
- 2
Shirei’s strategy of recurring low-power creatures created consistent value through repeated ETB and death triggers, applying steady pressure.
- 3
Grist effectively used graveyard synergies and death triggers to enable explosive plays, making rapid use of creatures entering and leaving the battlefield.
- 4
Life gain interactions in Firesong and Sunspeaker’s deck helped sustain against aggressive strategies and maximize damage output from burn spells.
- 5
Managing the graveyard and timing key removal or board wipes was crucial, as multiple decks relied on graveyard or recurring creature synergies.
Notable Cards
Fume Spitter
Stomping Ground
Summary
The game began with all players setting up their boards and establishing their strategies. Baeloth Barrityl and Raised by Giants took a more reactive and opportunistic approach, aiming to capitalize on the chaos created by others and deliver powerful finishing blows after the table had weakened itself. Shirei, Shizo's Caretaker focused on recurring small creatures with power one or less, leveraging repeated enter-the-battlefield and death triggers to generate value and incremental advantage. Firesong and Sunspeaker sought to sustain itself through life gain and burn synergy, while Grist, the Hunger Tide aimed to fill the graveyard quickly and then explode with graveyard recursion and creature synergies, notably using creatures with death triggers and counters to fuel Grist’s power. A key turning point involved Grist deploying multiple creatures into the graveyard rapidly, setting up a game plan centered on graveyard interactions and board presence. Meanwhile, Baeloth and Raised by Giants patiently waited for the right moment to land a decisive strike after the board state was destabilized by others’ interactions. Shirei repeatedly sacrificed and returned creatures, generating incremental advantage and applying pressure. The game saw several moments of tension as life totals shifted and board wipes or targeted removals were used to control threatening permanents. Ultimately, the game revolved around managing the graveyard and board resources, with players trying to time their impactful plays to maximize their win condition while disrupting others. The chaotic interplay of recurring creatures, graveyard synergies, and well-timed damage spells defined the flow of the match.