Deck Strategies
The Gitrog Monster
Ramp aggressively using land sacrifice and draw effects to put multiple lands onto the battlefield, aiming to outvalue opponents with massive creatures and landfall synergies.
Gisa and Geralf
Fill the graveyard with zombies and repeatedly reanimate them to maintain a growing and resilient board presence, combining mill and recursion.
Edgar Markov
Build a vampire army by casting vampire creatures to generate vampire tokens and apply pressure with buffs and combat damage triggers.
Archangel Avacyn
Flicker Avacyn to grant indestructibility to creatures and redirect damage, creating a strong defensive board that can repeatedly reset and protect key creatures.
Gameplay Insights
- 1
Using Archangel Avacyn's flicker ability to make creatures indestructible and redirect damage proved crucial for mitigating board wipes and combat damage.
- 2
Edgar Markov’s vampire tribal synergy and token generation created constant board pressure and incremental growth through combat.
- 3
Gisa and Geralf’s graveyard milling and reanimation allowed for sustained aggression and resilience against removal.
- 4
The Gitrog Monster’s ramp and landfall strategies accelerated mana production and board development, threatening to overwhelm opponents with large creatures and lands.
- 5
Players carefully managed combat blocks to trigger buffs and life gain, particularly in the vampire and zombie tribal decks.
Notable Cards
The Gitrog Monster
Edgar Markov
Gisa and Geralf
Archangel Avacyn // Avacyn, the Purifier
Legion's Landing // Adanto, the First Fort
Mogis's Marauder
Arcane Signet
Hammer of Nazahn
Summary
The game began with all four players establishing their board states and ramping their mana bases. The Gitrog Monster player focused on ramping with land sacrifices and deploying a large Frog token capable of milling opponents and putting lands onto the battlefield. Edgar Markov steadily built a vampire army by casting multiple vampire creatures each turn, leveraging his commander’s ability to generate tokens and grow the board. Gisa and Geralf filled their graveyard quickly and reanimated zombies, setting up for continuous recursion and board presence. Archangel Avacyn focused on flickering Avacyn to grant indestructibility and redirect damage, creating a defensive and resilient strategy. Key turning points included Edgar Markov’s early aggression with vampire tokens and buffs, combined with Gisa and Geralf’s graveyard recursion that kept the zombie swarm growing. The Gitrog Monster’s milling strategy threatened to overwhelm opponents by putting multiple lands into play, accelerating his mana advantage. Archangel Avacyn’s ability to toggle indestructibility and redirect damage made her a significant deterrent to combat and removal, forcing opponents to reconsider attacks. The game was characterized by a mix of token swarms, graveyard synergy, and incremental value plays, with combat damage and removal spells being pivotal in shifting momentum.