Deck Strategies
Cazur, Ruthless Stalker & Ukkima, Stalking Shadow
Utilizes Food Chain combos to generate infinite mana and creatures, enabling explosive plays and combo finishes through exile and recursion synergies.
Selvala, Heart of the Wilds
Focuses on ramping mana quickly with land drops and ramp spells, drawing cards based on the largest creature on the battlefield to fuel powerful spells and board development.
Krark, the Thumbless & Thrasios, Triton Hero
Artifact and mana rock based combo deck that aims to generate infinite mana and card advantage to close out the game, often through storm or value engine synergies.
Tymna the Weaver & Dargo, the Shipwrecker
Combines disruption with value creatures and efficient removal, focusing on incremental advantages and protecting key pieces like Grand Abolisher to lock opponents out of counterspells.
Gameplay Insights
- 1
The timing of exile effects before Food Chain activation was crucial, preventing an immediate combo win and extending the game.
- 2
Grand Abolisher provided significant protection and tempo advantage by preventing opponents from casting spells during critical turns.
- 3
Efficient use of mana rocks and ramp spells allowed multiple players to accelerate their game plans quickly, underscoring the importance of early resource development in turbo cEDH pods.
- 4
Casting uncounterable commanders and spells shifted the balance of power, forcing opponents to adjust their strategies and prioritize disruption accordingly.
- 5
Mulligan decisions and topdeck sequences had a significant impact on the tempo and options available to players, highlighting the variance and skill involved in cEDH gameplay.
Notable Cards
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Food Chain
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Grand Abolisher
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Demonic Consultation
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Misty Rainforest
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Exotic Orchard
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City of Brass
Summary
The game opens with a fast and efficient ramp from all players, showcasing the turbo cEDH nature of the pod. Early plays include key mana acceleration cards such as Misty Rainforest fetching Underground Sea and Exotic Orchard alongside gemstone mana rocks, setting the stage for explosive turns. The Ukkima/Cazur player rapidly establishes board presence with creatures like Delighted Halfling and uses Food Chain interactions to gain advantages, while Selvala ramps into card draw and mana generation. Krark/Thrasios struggles initially with a suboptimal hand and mulligans, but manages to stabilize with mana rocks and impactful creatures like Deadpool and Grand Abolisher, creating moments of tension around counterspell interactions and protection from disruption. A pivotal moment arises when the Food Chain combo nearly comes online, threatening to end the game quickly. However, the order of plays and timing of exile spells create a narrow window where the combo is interrupted, allowing the game to continue. Tymna/Dargo's value-centric Grand Abolisher and disruption pieces add complexity, with careful plays around casting windows and sacrifice effects. Despite some early setbacks, the game evolves into a strategic battle of resource management, with players leveraging their commanders' unique synergies—such as Selvala's mana ramp and drawing capabilities, and Krark/Thrasios's artifact-driven combo potential—to jockey for position. The game remains dynamic and unpredictable, highlighting the tension and depth of high-level cEDH gameplay.