Deck & Commander Strategies

Kaalia of the Vast
Cheats in Angels, Demons, and Dragons directly onto the battlefield when attacking, aiming to overwhelm opponents early with big threats and maintain pressure.

Sierra, Nuka's Biggest Fan
Focuses on dealing combat damage to accumulate quest counters, generating food tokens to sacrifice for creature pump effects to win through large evasive creatures.

Svella, Ice Shaper
Leverages a high average mana cost to cheat out large and impactful creatures like gods and dinosaurs, aiming to dominate the board with powerful threats.

Karador, Ghost Chieftain
Utilizes graveyard recursion and sacrifice synergies to reanimate creatures and generate incremental value, setting up for board control and resilience.
Gameplay Insights
- 1
Kaalia's early arrival and ability to cheat in large flying threats proved a pivotal moment, forcing opponents to respond quickly or face overwhelming board states.
- 2
The use of Life from the Loam and dredging by Karador allowed for efficient land recursion and graveyard setup, maintaining resource advantage despite slower starts.
- 3
Sierra's ability to accumulate quest counters and generate food tokens enabled incremental power boosts that could turn small creatures into significant threats over time.
- 4
The presence of Ancient Tomb accelerated mana production, enabling impactful plays from high-cost commanders like Kaalia and Sierra earlier than usual.
- 5
Haywire Might was used as a removal spell to deal with early board threats, showcasing the importance of timely interaction in slowing down aggressive strategies.
Notable Cards
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Kaalia of the Vast
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Sierra, Nuka's Biggest Fan
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Svella, Ice Shaper
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Karador, Ghost Chieftain
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Ancient Tomb
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Life from the Loam
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Catacomb Sifter
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Vault of the Archangel
Gameplay Summary
The game began with each player establishing their board presence and mana base, setting the stage for their respective strategies.
Kaalia of the Vast quickly made a significant impact by casting on turn three and attacking to cheat in powerful Angels, Demons, or Dragons, which immediately shifted the dynamic and put pressure on the opponents.
Meanwhile, Sierra focused on building up quest counters through combat damage and generating food tokens to pump creatures for big swings, while Svella aimed to cheat out large, high-cost creatures using its formidable average mana curve.
Karador, Ghost Chieftain utilized graveyard recursion and value creatures, setting up for impactful plays later in the game.

















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