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Toralf v Ardenn & Kodama v Sisay v Lazav | S2:E11 | EDH Gameplay in the Diamond Commander League MTG

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Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Toralf, God of Fury // Toralf's Hammer

    Toralf, God of Fury

    Maximize damage dealt by spells and abilities to opponents' creatures and redirect excess damage to opponents’ life totals, utilizing recycling and burn spells to control the board and close out games.

  • Ardenn, Intrepid Archaeologist Kodama of the East Tree

    Ardenn, Intrepid Archaeologist and Kodama of the East Tree

    Deploy both commanders to enable free equipment deployment and equipping, leveraging powerful swords and equipment synergies to create a highly efficient and aggressive creature-based army.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Use Sisay's ability to fetch a planeswalker toolbox to stabilize the board and generate value, then use various planeswalker ultimates to secure the win after controlling the game.

  • Lazav, the Multifarious

    Lazav, the Multifarious

    Fill the graveyard with impactful creatures to copy their enter-the-battlefield effects and gain multiple advantages while disrupting opponents by stealing creatures and leveraging versatility.

Gameplay Insights

  • 1

    Ardenn’s ability to attach multiple equipment in a single turn, including Hammer of Mizahn and several swords, enabled the creation of a large indestructible threat that pressured opponents effectively.

  • 2

    Toralf’s use of damage redirection combined with board wipes like Magma Quake allowed efficient cleaning of creatures while still pushing damage through to opponents.

  • 3

    Sisay gaining an emblem from Gideon, Ally of Zendikar provided incremental buffs to the team, helping stabilize the board and swing tempo in her favor.

  • 4

    Lazav’s strategic use of Vampiric Tutor to fetch key cards and Chaos Warp to remove problematic permanents kept his deck flexible and reactive.

  • 5

    Stacking the resolution of spells with Mizzix's Mastery overloaded multiple spells, generating extensive value and clearing the way for aggressive plays.

Notable Cards

  • Comet Storm

    Comet Storm

  • Leyline Tyrant

    Leyline Tyrant

  • Sword of Body and Mind

    Sword of Body and Mind

  • Gideon, Ally of Zendikar

    Gideon, Ally of Zendikar

  • Vampiric Tutor

    Vampiric Tutor

  • Chaos Warp

    Chaos Warp

  • Callous Oppressor

    Callous Oppressor

  • Swiftfoot Boots

    Swiftfoot Boots

  • Mizzix's Mastery

    Mizzix's Mastery

Summary

The game featured high-powered strategies revolving around aggressive damage distribution, equipment synergy, planeswalker control, and graveyard manipulation. Toralf, God of Fury leveraged damage redirection and recycling with powerful burn spells like Comet Storm and Magma Quake to control the board and chip away at opponents. Ardenn and Kodama focused on deploying multiple commanders to cheat out and freely equip powerful swords and artifacts onto creatures, building a resilient and aggressive board presence. Sisay aimed to stabilize the board with a planeswalker toolbox, gradually building value and preparing for game-ending ultimates. Lazav took advantage of graveyard interactions to copy creatures with impactful enter-the-battlefield effects, gaining incremental advantage through versatility and disruption. Key turning points included Ardenn equipping multiple swords on Stonehewer Giant to create a threatening indestructible attacker, Sisay successfully emblemizing Gideon, Ally of Zendikar to buff creatures, and Toralf capitalizing on spells that dealt damage to multiple targets. The game also saw a critical overload of Mizzix's Mastery, allowing Toralf to finish clearing the board and maintain pressure. Tactical use of combat tricks, such as Ardenn attaching Swiftfoot Boots for haste and timely blocking decisions, shaped the flow of the game. Lazav’s use of Vampiric Tutor and Chaos Warp disrupted opponents’ plans and kept options open for stealing impactful creatures. Ultimately, the interplay of damage redirection, equipment synergy, and planeswalker ultimates defined the evolving board state and win conditions throughout the match.

Description

Overloaded Mizzix Mastery, Ultimated Tamiyo, Phyrexian Dreadnought with poison, and so many swords all in today’s episode of the Diamond Commander League!

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Timestamps: 0:00 Intro 0:30 Commander and Deck Tech 2:52 Game One 12:59 Game One Wrap and Game Two Starting Hands 13:55 Game Two 21:57 Game Two Wrap Up

Decklists: Carlos - Toralf, God of Fury www.moxfield.com/decks/a_vM9AOHlkGoGd2f9Mny5g Jon M - Ardenn, Intrepid Archaeologist and Kodama of the East Tree www.moxfield.com/decks/ylh7vzUzP0mutuQ-Z-V6pA Jordan - Sisay, Weatherlight Captain www.moxfield.com/decks/KMDD-gN_yECwERVf2sKwzw Dillon - Lazav, the Multifarious www.moxfield.com/decks/pU6P6TVUjEaYWsFDzHopug

Editors: Carlos Diamond & Jon McManus

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#EDH #Commander #MagictheGathering