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Director's Choice | Commander VS | Magic: the Gathering Gameplay

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Arahbo, Roar of the World

    Arahbo, Roar of the World

    Jeremy's deck focused on aggressive cat creature deployment, leveraging Arahbo's eminence ability to enhance their power every turn.

  • Nekusar, the Mindrazer

    Nekusar, the Mindrazer

    Steven's deck was built around forcing opponents to draw cards and suffer damage for each card drawn, utilizing Nekusar's abilities.

  • Gluntch, the Bestower

    Gluntch, the Bestower

    John's deck strategy was political and group-hug oriented, encouraging mutual growth and benefits for all players.

  • Okaun, Eye of Chaos Zndrsplt, Eye of Wisdom

    Okaun, Eye of Chaos / Zndrsplt, Eye of Wisdom

    Corey's deck aimed for chaos through coin flip mechanics, with the potential for explosive growth or catastrophic failure depending on luck.

Gameplay Insights

  • 1

    Jeremy's early aggression with the cat creatures, boosted by Arahbo's eminence ability, set a fast pace for the game.

  • 2

    John's use of Veteran Explorer provided a shared resource boost, fostering a cooperative atmosphere.

  • 3

    Steven's Nekusar deck threatened to whittle down opponents' life totals through forced card draw, adding a ticking clock element to the game.

  • 4

    Corey's coin flip mechanics introduced an element of unpredictability, making it hard for opponents to predict or counter his plays.

Notable Cards

  • Arahbo, Roar of the World

    Arahbo, Roar of the World

  • Nekusar, the Mindrazer

    Nekusar, the Mindrazer

  • Gluntch, the Bestower

    Gluntch, the Bestower

  • Okaun, Eye of Chaos

    Okaun, Eye of Chaos

  • Zndrsplt, Eye of Wisdom

    Zndrsplt, Eye of Wisdom

  • Kaheera, the Orphanguard

    Kaheera, the Orphanguard

  • Veteran Explorer

    Veteran Explorer

  • Helix Pinnacle

    Helix Pinnacle

Gameplay Summary

The game kicked off with the players revealing their decks, each having a distinct strategy.

Jeremy, wielding a cat-themed deck, commanded by Arahbo, Roar of the World and accompanied by Kaheera, the Orphanguard, set the pace of the game with aggressive cat creatures.

John, on the other hand, with Gluntch, the Bestower, aimed for a political and group-hug approach, encouraging mutual growth for all players.

Corey's deck, commanded by Okaun, Eye of Chaos, and Zndrsplt, Eye of Wisdom, provided a chaotic atmosphere with coin flip mechanics.

Lastly, Steven played Nekusar, the Mindrazer, with a spiteful strategy of forcing opponents to draw cards and take damage.

The game was a dynamic blend of strategy, chaos, and political maneuvering, with each player trying to leverage their unique deck mechanics to secure the win.

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