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Bluefarm vs Heliod vs Kinnan vs Kodama silas cEDH gameplay

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Kraum, Ludevic's Opus Tymna the Weaver

    Tymna the Weaver & Kraum, Ludevic's Opus

    This deck aims to gain card advantage through combat damage triggers from Tymna and Kraum, leveraging efficient creatures and disruption to control the board while assembling incremental value. It uses selective attacks and interaction to maintain tempo and pressure opponents.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Kinnan’s deck focuses on accelerating mana production primarily through mana rocks and creatures like Tireless Provisioner to generate multiple treasures. This ramp enables casting large threats and combo pieces quickly, aiming to overwhelm opponents with explosive turns.

  • Kodama of the East Tree Silas Renn, Seeker Adept

    Kodama of the East Tree & Silas Renn, Seeker Adept

    This deck employs a reanimator strategy with layered combos, using Silas Renn’s ability to recur artifacts and creatures to establish board presence and execute powerful combos. It balances fast starts with mid-game value to adapt to different game states.

  • Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

    Heliod, the Radiant Dawn

    Heliod’s deck uses wheels and value spells to refill hands and maintain card advantage, aiming to stabilize the board and outlast opponents. It relies on lifegain synergies and board control elements to disrupt faster combo decks and grind out wins.

Gameplay Insights

  • 1

    Casting Lavinia, Azorius Renegade on turn one was a key strategic play to restrict instant-speed interaction, forcing opponents to adapt their game plans significantly.

  • 2

    The use of Prater’s Cross to steal an opponent’s Signet demonstrated effective artifact-based disruption and mana acceleration synergy.

  • 3

    Opting to hold up Swan Song for critical spells rather than overusing Force of Will showcased careful resource management in a slow early game.

  • 4

    The players' decision to pass turns with limited actions under Lavinia’s lock highlighted the tension between tempo and waiting for combo windows to open.

  • 5

    Mana ramp via artifacts and creatures was prioritized to enable mid-game explosive plays, particularly from Kinnan’s deck with treasure generation and Kodama’s layered combos.

  • 6

    Heliod’s player’s reliance on wheels and lifegain synergies added a resilience factor, applying pressure through card advantage in longer game stretches.

Notable Cards

  • Lavinia, Azorius Renegade

    Lavinia, Azorius Renegade

  • Manifold Key

    Manifold Key

  • Aether Spellbomb

    Aether Spellbomb

  • Tireless Provisioner

    Tireless Provisioner

  • Swan Song

    Swan Song

  • Force of Will

    Force of Will

  • Mana Crypt

    Mana Crypt

  • Astral Drift

    Astral Drift

Gameplay Summary

The game began with a slow and cautious early phase, with players mulliganing and carefully selecting opening hands to enable their respective strategies.

Early turns saw the blue-based player leveraging mana acceleration with artifacts like Manifold Key and Aether Spellbomb, and casting Lavinia, Azorius Renegade on turn one to restrict opponents' instant-speed interactions.

This effectively slowed down the game, limiting the impact of counterspells such as Force of Will.

Meanwhile, Kinnan's player focused on ramping mana and developing treasures with Tireless Provisioner, setting up for mid-game value plays and potential combos.

Tymna and Kraum’s deck tried to maintain card advantage through combat damage and selective attacks while managing threats on the board. As the game progressed, the Lavinia lock created a unique dynamic; it hampered instant-speed responses but also prevented some of the aggressive wheel effects from Heliod’s player.

The Kodama and Silas deck was experimenting with reanimation layers and combo lines but was still finding its footing.

Players jockeyed for position, balancing threats and resources with careful timing.

Swan Song and other cheap interaction spells were used sparingly to preserve mana while controlling the pace.

The game’s turning points revolved around deployment of key mana accelerants and disruption pieces that affected the tempo of the board state.

Overall, the match highlighted the tension between fast combo potential and the control elements provided by Lavinia and other disruption, with players navigating a complex meta of interaction and ramp.

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