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MLC Eastern Conference Week 2 | Ilvaldi v Rebell Son vs Kai vs Braden

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Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Derevi, Empyrial Tactician

    Derevi, Empyrial Tactician

    Utilizes Derevi's stacking ability to circumvent opponent hate and control the board, aiming to build incremental advantage and win through efficient board presence and interaction.

  • Kodama of the East Tree Sakashima of a Thousand Faces

    Kodama of the East Tree / Sakashima of a Thousand Faces

    A combo deck that uses the commanders’ abilities to cheat expensive permanents into play, creating a loop of lands and permanents to achieve an infinite combo for victory.

  • Kodama of the East Tree Tymna the Weaver

    Tymna the Weaver / Kodama of the East Tree

    A stack-based deck blending ramp and disruption, using Kodama's ability to play lands from the graveyard and Tymna’s card draw to maintain pressure and control, aiming to dominate the board and combo out.

  • Okaun, Eye of Chaos Zndrsplt, Eye of Wisdom

    Okaun, Eye of Chaos / Zndrsplt, Eye of Wisdom

    A coin-flip focused deck that leverages its commanders’ abilities to draw cards quickly and assemble combos like Twinflame and Dualcaster Mage or Brain Freeze to win through storm-like combos.

Gameplay Insights

  • 1

    Rebell Son’s early use of Grim Monolith and Mana Crypt facilitated an explosive mana ramp, enabling a powerful Tatyova drop on turn two.

  • 2

    Braden’s multiple successful coin flips with Cinder Split allowed drawing a significant portion of the deck early, setting up potential fast combo lines.

  • 3

    Kai’s decision to hold Opposition Agent until the end of an opponent’s turn maximized disruption against fast combo decks, effectively slowing their initial momentum.

  • 4

    Ilvaldi’s mindful use of Mystic Remora and Confluence for mana management showcased a nuanced approach to resource allocation in a high-pressure stacks environment.

  • 5

    Players exhibited cautious play patterns, often holding back key cards to respond to threats, highlighting the complex interplay of disruption and combo execution in this meta.

Notable Cards

  • Tatyova, Benthic Druid

    Tatyova, Benthic Druid

  • Opposition Agent

    Opposition Agent

  • Grim Monolith

    Grim Monolith

  • Mana Crypt

    Mana Crypt

  • Chrome Mox

    Chrome Mox

  • Mystic Remora

    Mystic Remora

  • Somberwald Sage

    Somberwald Sage

  • Lotus Petal

    Lotus Petal

  • Breeding Pool

    Breeding Pool

  • Flooded Strand

    Flooded Strand

  • Deserted Temple

    Deserted Temple

Gameplay Summary

The game featured a dynamic and competitive four-player Commander match with two stack-based decks and two go-fast combo decks.

Early turns saw explosive mana development, with Rebell Son rapidly accelerating into a turn-two Tatyova, providing strong card advantage and landfall synergy.

Meanwhile, Braden utilized his coin-flip-centric Okaun and Zndrsplt deck to draw multiple cards early on, setting up for potential storm-like combo finishes.

Kai focused on ramp and disruption with Kodama and Tymna, holding key hate pieces like Opposition Agent to control the pace and prevent opponents from executing their strategies smoothly.

Ilvaldi's Derevi deck aimed to leverage clever stacking and interaction to circumvent hate cards and build incremental advantage.

A notable early moment was the deployment of Grim Monolith and Mana Crypt by Rebell Son, signaling a fast combo setup, while Kai's Opposition Agent hinted at disruption against these explosive starts.

Throughout the game, players were cautious with their plays, often holding cards to respond to opponents' threats, leading to a tense stalemate phase where each was waiting for the right moment to break through.

The interplay between stacking synergies, mana acceleration, and disruption shaped the game, with the win condition revolving around either locking opponents out with stacks or finishing off with combo lines such as twin flame/twin caster mage or land loops.

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