Deck & Commander Strategies

Ashling, the Limitless
Utilizes evoke to cast elementals early and sacrifice them to create hasty tokens, generating board presence quickly and leveraging double enter-the-battlefield effects.

Auntie Ool, Cursewretch
Focuses on placing minus one minus one counters on creatures to draw cards and drain opponents' life, creating value while weakening opposing creatures.

The Reaper, King No More
Kills opponent creatures to steal them, gaining card advantage and board control by exploiting creature death and theft mechanics.

Mass of Mysteries
Aims to copy elemental creatures during combat to maximize value and board presence, relying on stickier elementals and synergy with elemental tribal.
Gameplay Insights
- 1
Auntie Ool's interaction with Devoted Druid to repeatedly place minus one minus one counters allowed drawing multiple cards and applying pressure simultaneously.
- 2
Ashling's ability to evoke elementals and create haste tokens enabled rapid board development and aggressive attacks early in the game.
- 3
The Reaper, King No More's creature theft strategy disrupted opponents while bolstering its own board, creating a dynamic advantage through combat removal.
- 4
Use of enchantments like Lasting Tarfire and Blowfly Infestation provided incremental damage and board control, synergizing well with the counter-based and sacrifice themes.
- 5
Mass of Mysteries struggled with a slower start but aimed to capitalize on elemental synergy by copying creatures in combat for value.
Notable Cards
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Eclipsed Flamekin
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Auntie Ool, Cursewretch
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Ashling, the Limitless
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The Reaper, King No More
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Lasting Tarfire
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Blowfly Infestation
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Devoted Druid
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Chromatic Lantern
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Incandescent Soulstoke
Gameplay Summary
The game featured four Lorwyn Eclipsed preconstructed decks with swapped commanders, each employing distinct strategies centered around elemental synergies, minus one minus one counters, and creature stealing.
Early turns saw players developing their mana bases and deploying key creatures like Eclipsed Flamekin and Auntie Ool, Cursewretch.
Ashling, the Limitless accelerated elemental threats with evoke and token creation, quickly establishing board presence.
Auntie Ool leveraged minus one minus one counters to draw cards and drain opponents, while The Reaper, King No More focused on killing creatures to steal them for card advantage.
Mass of Mysteries aimed to copy elementals in combat to outvalue opponents but started slower compared to other decks. Auntie Ool's ability to draw cards and deal incremental damage through counters began to shift the game tempo, while Ashling's double ETB elemental effects pressured life totals and board state.
The Reaper's creature theft added a disruptive element, weakening opponents' boards and bolstering its own.
Key enchantments like Lasting Tarfire and Blowfly Infestation contributed to damage and board control.
A notable turning point was Auntie Ool's synergy with devoted druid to generate multiple triggers, drawing cards and applying pressure.
The game highlighted the strengths of Lorwyn Eclipsed precons when commanders were switched, with elemental tribal themes and counter mechanics proving especially impactful in early to mid-game turns.




















