Deck & Commander Strategies

Lord Xander, the Collector
Utilizes treasure tokens and vampire tribal synergies to generate card advantage and incremental damage, focusing on exile and collection counters to control the game.

Queza, Augur of Agonies
Creates a taxing environment by exiling cards and punishing opponents for playing shared card types, using this attrition to drain opponents' life totals.

Evelyn, the Covetous
Exploits discard and recursion mechanics to maintain card flow and board presence, generating zombies and ramping mana through discard triggers.

The Beamtown Bullies
Aggressive treasure-based deck that rapidly develops board presence and pressure, leveraging artifact creatures and damage triggers to overwhelm opponents.
Gameplay Insights
- 1
The use of Cemetery Gatekeeper to exile cards from graveyards and punish opponents for casting spells with shared types shifted the pace and forced conservative play.
- 2
Lord Xander’s vampire tribal synergy with collection counters created incremental value that pressured opponents over multiple turns.
- 3
Discard outlets in Evelyn’s deck allowed for efficient card draw and token generation, maintaining steady resource flow despite board pressure.
- 4
The Beamtown Bullies’ aggressive treasure ramp and artifact creatures enabled early and consistent damage output, forcing opponents to respond quickly.
- 5
Players employed combat and removal carefully to manage the taxing effects from Queza and to avoid triggering heavy damage from exiled cards.
- 6
Strategic use of mana ramp and card selection spells helped smooth draws and maintain tempo in a highly interactive and taxing game environment.
Notable Cards
-

Cemetery Gatekeeper
-

Goblin Welder
-

Vampire Cutthroat
-

Unmarked Grave
-

Rummaging Goblin
-

Eater of Days
Gameplay Summary
The game began with players deploying early ramp and value creatures while establishing their board presence.
Lord Xander, the Collector, leveraged treasure tokens and graveyard interactions to generate card advantage and pressure.
The Beamtown Bullies deck focused on aggressive plays and treasure synergies, quickly gaining momentum with early creatures and damage output.
Evelyn, the Covetous, utilized discard outlets and recursion effects to maintain card flow and board presence.
Queza, Augur of Agonies, introduced a taxing effect on opponents by exiling cards and punishing shared card types, creating a taxing environment that gradually drained life totals. A pivotal moment occurred when Cemetery Gatekeeper was played, enabling graveyard exile and damage triggers that pressured opponents whenever shared card types were cast.
This forced cautious play and slowed down some decks.
Lord Xander's vampire tribal and collection counters started to build, adding incremental advantage and board control.
Meanwhile, the Beamtown Bullies maintained steady aggression and treasure production, and Evelyn capitalized on discard synergies to create zombies and ramp mana.
The gameplay shifted towards a tense standoff, with players carefully managing resources and damage mitigation.
The game’s win condition revolved around incremental damage, board control through discard and exile effects, and leveraging tribal synergies to close out opponents.











![Streets of New Capenna Legends [Commander VS 288] | Magic: the Gathering Commander Gameplay thumbnail](https://i.ytimg.com/vi/5ab8C25fPQQ/sddefault.jpg)









![Getting Bullied [Commander VS 290] | Magic: The Gathering Commander Gameplay thumbnail](https://i.ytimg.com/vi/nr6oROksAM8/sddefault.jpg)








![Liesa vs Queza vs Lord Xander vs Awaken the Blood Avatar [EDH/Commander, MTG Gameplay 2022] thumbnail](https://i.ytimg.com/vi/o6Ab9JyEkMw/sddefault.jpg)
![More Streets of New Capenna [Commander VS 289] | Magic: the Gathering Commander Gameplay thumbnail](https://i.ytimg.com/vi/77jT1j7598Q/sddefault.jpg)















