NEW CAPPENA IS OUT! Xander vs. Beamtown vs. Evelyn vs. Queza | The Command Dudes | MTG EDH gameplay thumbnail Blurred backdrop thumbnail
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NEW CAPPENA IS OUT! Xander vs. Beamtown vs. Evelyn vs. Queza | The Command Dudes | MTG EDH gameplay

The Command Dudes


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Lord Xander, the Collector

    Lord Xander, the Collector

    Utilizes treasure tokens and vampire tribal synergies to generate card advantage and incremental damage, focusing on exile and collection counters to control the game.

  • Queza, Augur of Agonies

    Queza, Augur of Agonies

    Creates a taxing environment by exiling cards and punishing opponents for playing shared card types, using this attrition to drain opponents' life totals.

  • Evelyn, the Covetous

    Evelyn, the Covetous

    Exploits discard and recursion mechanics to maintain card flow and board presence, generating zombies and ramping mana through discard triggers.

  • The Beamtown Bullies

    The Beamtown Bullies

    Aggressive treasure-based deck that rapidly develops board presence and pressure, leveraging artifact creatures and damage triggers to overwhelm opponents.

Gameplay Insights

  • 1

    The use of Cemetery Gatekeeper to exile cards from graveyards and punish opponents for casting spells with shared types shifted the pace and forced conservative play.

  • 2

    Lord Xander’s vampire tribal synergy with collection counters created incremental value that pressured opponents over multiple turns.

  • 3

    Discard outlets in Evelyn’s deck allowed for efficient card draw and token generation, maintaining steady resource flow despite board pressure.

  • 4

    The Beamtown Bullies’ aggressive treasure ramp and artifact creatures enabled early and consistent damage output, forcing opponents to respond quickly.

  • 5

    Players employed combat and removal carefully to manage the taxing effects from Queza and to avoid triggering heavy damage from exiled cards.

  • 6

    Strategic use of mana ramp and card selection spells helped smooth draws and maintain tempo in a highly interactive and taxing game environment.

Notable Cards

  • Cemetery Gatekeeper

    Cemetery Gatekeeper

  • Goblin Welder

    Goblin Welder

  • Vampire Cutthroat

    Vampire Cutthroat

  • Unmarked Grave

    Unmarked Grave

  • Rummaging Goblin

    Rummaging Goblin

  • Eater of Days

    Eater of Days

Gameplay Summary

The game began with players deploying early ramp and value creatures while establishing their board presence.

Lord Xander, the Collector, leveraged treasure tokens and graveyard interactions to generate card advantage and pressure.

The Beamtown Bullies deck focused on aggressive plays and treasure synergies, quickly gaining momentum with early creatures and damage output.

Evelyn, the Covetous, utilized discard outlets and recursion effects to maintain card flow and board presence.

Queza, Augur of Agonies, introduced a taxing effect on opponents by exiling cards and punishing shared card types, creating a taxing environment that gradually drained life totals. A pivotal moment occurred when Cemetery Gatekeeper was played, enabling graveyard exile and damage triggers that pressured opponents whenever shared card types were cast.

This forced cautious play and slowed down some decks.

Lord Xander's vampire tribal and collection counters started to build, adding incremental advantage and board control.

Meanwhile, the Beamtown Bullies maintained steady aggression and treasure production, and Evelyn capitalized on discard synergies to create zombies and ramp mana.

The gameplay shifted towards a tense standoff, with players carefully managing resources and damage mitigation.

The game’s win condition revolved around incremental damage, board control through discard and exile effects, and leveraging tribal synergies to close out opponents.

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