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Commander VS: 4th of July Special!

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Krav, the Unredeemed Regna, the Redeemer

    Krav, the Unredeemed and Regna, the Redeemer

    The goal of this deck was to manipulate the battlefield by changing the color of all creatures to black and leveraging this for strategic advantage.

  • Pir, Imaginative Rascal Toothy, Imaginary Friend

    Pir, Imaginative Rascal and Toothy, Imaginary Friend

    This deck strategy was built around the synergy of placing plus-one-plus-one counters on creatures, and using the card draw mechanic for advantage.

  • Zndrsplt, Eye of Wisdom Okaun, Eye of Chaos

    Zndrsplt, Eye of Wisdom and Okaun, Eye of Chaos

    The unique strategy of this deck was to create chaos with coin flips, aiming to win 20 flips in a row for an overwhelming advantage.

  • Will Kenrith Rowan Kenrith

    Will Kenrith and Rowan Kenrith

    The strategy of this deck was a 'super friends' approach, with a focus on utilizing Planeswalkers for a variety of effects and advantages.

Gameplay Insights

  • 1

    The coin flip mechanics introduced an element of randomness and chaos, which could lead to major swings in the game state.

  • 2

    The 'paint it black' strategy was a unique approach that could potentially disrupt opponents' strategies by changing the color identity of their creatures.

  • 3

    The synergy between plus-one-plus-one counters and card draw in the Pir and Toothy deck could offer exponential value if not properly addressed by the other players.

  • 4

    The 'super friends' strategy of the Kenrith deck, if given time to develop, could control the board with a variety of Planeswalker abilities.

Notable Cards

  • Doubling Season

    Doubling Season

  • Chandra's Ignition

    Chandra's Ignition

  • Stitch in Time

    Stitch in Time

  • Strionic Resonator

    Strionic Resonator

Gameplay Summary

The game featured a variety of strategies with each player focusing on the unique abilities of their respective commanders.

There was a notable focus on the synergy between partners and utilization of coin flip mechanics.

One player aimed to paint all creatures black, leveraging this for strategic advantage.

Another player worked on a strategy built around plus-one-plus-one counters and drawing cards.

Another player capitalized on the chaos generated by coin flips, aiming to win 20 flips in a row.

Finally, the last player focused on a 'super friends' deck strategy utilizing Planeswalkers.

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