Deck & Commander Strategies

Yuriko, the Tiger's Shadow
Focuses on dealing combat damage with unblockable ninjas to trigger ninjutsu and reveal powerful cards from the top of the deck, generating card advantage and lethal damage through stealthy attacks.

Dargo, the Shipwrecker
A red aggressive deck leveraging Dargo's ability to destroy artifacts and lands while applying pressure through efficient creatures and damage-based triggers like Mayhem Devil.

Thrasios, Triton Hero and Kraum, Ludevic's Opus
A two-color control-combo deck aiming to generate card advantage through scry and draw, building mana with artifact ramp and assembling combos to finish the game quickly.

Tymna the Weaver
A midrange deck that uses combat damage to draw cards and generate incremental advantage, often combined with political plays and value creatures to control the board and outlast opponents.
Gameplay Insights
- 1
Feeding cards to opponents with creature decks can enable their mana development but might be necessary to avoid immediate threats.
- 2
Infinite treasure loops combined with Mayhem Devil create instant lethal board states by repeatedly sacrificing and dealing damage.
- 3
Back to Basics is a powerful lock piece that can cripple mana bases relying on nonbasic lands, drastically shifting the power balance.
- 4
Proper sequencing of fetch lands and spells like Voice of Resurgence is critical to avoid losing key creatures or triggers.
- 5
Political agreements on combat damage can be used to control the flow of the game and protect or target specific players strategically.
- 6
Using tutors such as Imperial Recruiter and Demonic Tutor effectively helps find vital combo pieces or answers at critical moments.
Notable Cards
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Mayhem Devil
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Back to Basics
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Imperial Recruiter
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Demonic Tutor
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Charismatic Conqueror
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Arcane Signet
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Final Fortune
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Pyroblast
Gameplay Summary
The game begins with a fast-paced board development where players establish early mana and creatures, with a focus on card draw and incremental advantage.
One key turning point occurs when a player casts Seed the Spotlight, forcing opponents to choose between fame or fortune, generating treasures and card draw that accelerate their mana base and board presence.
The board quickly becomes clogged with various creatures and utility permanents, creating a tense battlefield.
A pivotal moment arises when a player assembles an infinite treasure token loop in combination with Mayhem Devil on the board, threatening lethal damage through repeated sacrificing.
Although opponents contemplate ways to disrupt this combo, the player maintains control through recursive plays and efficient removal. Later, strategic political maneuvers emerge, including conditional combat agreements to allow damage through certain players while preventing others from advancing.
Back to Basics is played, severely hindering nonbasic land usage and locking down mana development for specific opponents, which shifts the tempo and locks out some players from fully executing their plans.
Despite this, players continue to leverage card advantage engines and tutor effects, such as Imperial Recruiter and Demonic Tutor, to find answers and threats.
The game is marked by tight sequencing mistakes and responses that influence board state and resource management, culminating in a complex interplay of combat damage, triggers, and resource denial as players jockey for position with powerful combos and control elements.




























![Mad Farm vs Godo Helm vs Magda Combo vs Yuriko [cEDH/Commander, Magic The Gathering Gameplay] 2021 thumbnail](https://i.ytimg.com/vi/1GsqWsqhkFA/sddefault.jpg)
![Chainer vs Niv-Mizzet vs Tymna & Dargo vs Yuriko [EDH/Commander, Magic The Gathering Gameplay] 2021 thumbnail](https://i.ytimg.com/vi/9HWziREF_WQ/sddefault.jpg)