NEERDIV ๐Ÿ†š SHROOFUS ๐Ÿ†š KREAT ๐Ÿ†š ARAHBO | Foundations EDH / Casual Commander thumbnail Blurred backdrop thumbnail
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NEERDIV ๐Ÿ†š SHROOFUS ๐Ÿ†š KREAT ๐Ÿ†š ARAHBO | Foundations EDH / Casual Commander

The Editing Mage โˆ™ โˆ™


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • General Kreat, the Boltbringer

    General Kreat, the Boltbringer

    This deck looks to generate value by creating a lot of goblins and dealing damage to opponents.

  • Arahbo, the First Fang

    Arahbo, the First Fang

    This deck focuses on creating a lot of cats and swarming the board to overrun opponents.

  • Neerdiv, Devious Diver

    Neerdiv, Devious Diver

    This deck aims to utilize Neerdiv's mill ability to control the board and potentially mill out opponents.

  • Shroofus Sproutsire

    Shroofus Sproutsire

    This deck aims to ramp quickly and create a lot of saprolings to overwhelm opponents.

Gameplay Insights

  • 1

    Extra's decision to equip Neerdiv with Paradise Mantle and cast Pemmin's Aura led to the game-ending combo.

  • 2

    John's General Kreat deck showed its aggressive nature with constant attacks and goblin creation.

  • 3

    Tom's use of Andoran's Monument and Jazal Goldmane illustrated the deck's strategy of creating a lot of tokens and using them effectively.

  • 4

    Sam's use of Utopia Mycon to create saprolings was a key part of their strategy.

Notable Cards

  • Paradise Mantle

    Paradise Mantle

  • Pemmin's Aura

    Pemmin's Aura

  • Moria Marauder

    Moria Marauder

  • Utopia Mycon

    Utopia Mycon

  • Welcoming Vampire

    Welcoming Vampire

  • Smuggler's Copter

    Smuggler's Copter

Gameplay Summary

The game started with each player building up their board state and getting their commanders out in play.

There was lots of interaction throughout the game with players using their commanders' abilities to maximum effect, and attacking one another to whittle down health totals.

However, the game-changing moment came when Extra, piloting Neerdiv, managed to pull off a powerful combo.

They equipped Neerdiv with Paradise Mantle and cast Pemmin's Aura on Neerdiv, enabling them to generate infinite mana and mill triggers.

This allowed Extra to mill out each opponent's deck, leading to their victory.

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