Deck Strategies
Tasigur, the Golden Fang
Control-oriented deck focused on grinding out wins by removing key combo pieces and generating continuous card advantage through Tasigur's ability.
Arcum Dagsson
Combo deck that uses Arcum's ability to sacrifice artifact creatures and Paradox Engine to generate infinite mana, then tutors for and loops artifact creatures to win with a large Walking Ballista shot.
Jeleva, Nephalia's Scourge
Storm combo deck that leverages tutors like Mystical Tutor and Ad Nauseam to draw into rituals and spells, aiming to storm off and win through large damage output.
Derevi, Empyrial Tactician
Stax and hatebear control deck using taxing artifacts and Derevi's tap ability to lock opponents out of the game and control the board.
Gameplay Insights
- 1
Tasigur's early Mystic Rora and Mana Crypt setup allowed for early colored mana fixing and card draw, setting a strong foundation against fast combo decks.
- 2
Arcum Dagsson's combo engine relied heavily on Paradox Engine untaps and Sanel Flute tutoring for artifact creatures to establish infinite mana and loop combos for victory.
- 3
Jeleva's pilot chose to keep a risky hand with Ad Nauseam on top, hoping to draw into black mana sources and rituals to storm off quickly, showing the high variance and risk in storm builds.
- 4
Derevi's stax strategy employed cards like Grand Arbiter and taxing artifacts to slow down opponents and maintain control, but was vulnerable to targeted removal and counterspells such as Pyroblast.
- 5
Pyroblast was used effectively to counter a key stax piece (Grand Arbiter), illustrating the importance of disruption in a competitive multiplayer setting.
- 6
The game showcased the tension between combo execution and control disruption, with players needing to balance fast kill attempts against interaction and board presence.
Notable Cards
Mana Crypt
Paradox Engine
Scrap Trawler
Myr Retriever
Ad Nauseam
Mystical Tutor
Grand Arbiter Augustin IV
Pyroblast
Winter Orb
Sphere of Resistance
Trinisphere
Thousand-Year Elixir
Dark Ritual
Summary
The game started with Cameron on Tasigur, aiming to grind out wins through removal and card advantage using Tasigur's ability. He opened strong with a Mystic Rora and mana acceleration via Mana Crypt, preparing to control the board and generate card advantage early. Sigy piloted Arcum Dagsson with a Paradox Engine combo plan, looking to quickly assemble infinite mana by sacrificing artifact creatures and leveraging Sanel Flute to tutor key combo pieces like Scrap Trawler and Myr Retriever. Sigy's hand allowed for a potential fast kill by turn three through this combo loop. Dan played Jeleva, Nephalia's Scourge, focusing on storm and tutors like Mystical Tutor and Ad Nauseam to storm off and win via a large storm count and high damage output. Despite some mulligans, Dan aimed to draw into black mana to enable rituals and combo pieces. Jerry's Derevi deck was built as a hatebear control deck with stax elements such as Winter Orb, Sphere of Resistance, and Trinisphere, aiming to lock opponents out of the game and use Derevi to tap down threats and maintain control. Early turns featured mana acceleration and setup plays, with Tasigur establishing early board presence and card draw, Arcum Dagsson setting up the combo engine, Jeleva struggling with mana but preparing for a storm kill, and Derevi aiming for a stax lock. Key interactions involved Pyroblast used by Jeleva to counter a Grand Arbiter from Derevi, showcasing the high level of interaction and disruption present in this competitive multiplayer game. The game unfolded with players jockeying for control and combo execution, with Arcum Dagsson's infinite mana engine and Jeleva's storm potential representing the primary win conditions while Tasigur and Derevi aimed to control and disrupt these attempts.