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Who Needs Lands In Their Commander Deck When You Have Treasure feat BaddieStreams | Ep 164

Elder Dragon Hijinks โˆ™ โˆ™

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Vihaan, Goldwaker

    Vihaan, Goldwaker

    Utilizes Treasure tokens as both mana sources and creatures by turning Treasures into 3/3 artifact Assassin creatures, enabling aggressive board presence and leveraging tribal synergies with various outlaw and rogue subtypes.

  • Old Gnawbone

    Old Gnawbone

    Focuses on generating and capitalizing on Treasure tokens and gold lands to ramp into powerful threats, using the combination of treasures and mana accelerants to dominate the board.

  • Shattergang Brothers

    Shattergang Brothers

    Employs sacrifice and value engines, likely leveraging artifact and token synergies for incremental advantage, controlling the board state through removal and recurring threats.

  • Sauron, the Dark Lord

    Sauron, the Dark Lord

    Typically utilizes a control and threat-based approach with artifact and enchantment synergies, exploiting board presence and disruption to maintain dominance.

Gameplay Insights

  • 1

    Early casting of Vihaan, Goldwaker significantly increased the power of Treasure tokens by turning them into 3/3 artifact creatures, creating a dual-purpose resource that applied pressure while generating mana.

  • 2

    Players used mana rocks and gold lands to mitigate the effects of mana screw, emphasizing Treasure generation as a key ramp strategy in this game.

  • 3

    Graveyard recursion effects were used to sustain resource flow and maintain card advantage despite high card costs and mana challenges.

  • 4

    The synergy between artifact mana sources and artifact creatures was crucial in creating board presence and shifting tempo in a game environment where traditional land drops were inconsistent.

Notable Cards

  • Sol Ring

    Sol Ring

  • Vihaan, Goldwaker

    Vihaan, Goldwaker

  • Old Gnawbone

    Old Gnawbone

  • Shattergang Brothers

    Shattergang Brothers

  • Sauron, the Dark Lord

    Sauron, the Dark Lord

  • Lightning Greaves

    Lightning Greaves

  • Vivid Creek

    Vivid Creek

Summary

The game began with multiple players struggling with mana issues, but the presence of Treasure-generating cards helped alleviate some of the resource constraints. Early turns saw players establishing their mana bases with a mix of lands and mana rocks, including a turn one Sol Ring and various gold-producing lands. One player cast their commander early, Vihaan, Goldwaker, who bolstered Treasure tokens into 3/3 artifact creatures, adding a potent board presence and synergy to the game. Throughout the early game, players focused on ramping mana and setting up their Treasure synergies, aiming to leverage these tokens for aggressive plays and board control. As the game progressed, the Treasure decks' interactions became more prominent, with players turning their Treasures into creatures to attack and defend. Key moments included the use of graveyard recursion and artifact synergies, which allowed for sustained pressure despite the mana screw issues. The game highlighted the power of Treasure tokens as both mana sources and threats, shifting the typical resource crunch dynamic. Though the transcript cuts off before resolution, the gameโ€™s momentum was clearly centered on exploiting these Treasure synergies to overwhelm opponents and secure victory through aggressive artifact-creature swarms and board control.

Description

We all got mana screwed in this Commander game. No, really! Good thing most of us were playing Treasure decks though! This week we’re joined by @BaddieStreams and @ThePoolshark for more commander rocking some new decks and an old favorite deck!

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