Deck Strategies
Sigarda, Host of Herons
Control and defense-oriented voltron with hexproof and flying, preventing sacrifice effects against herself and building a resilient flying threat.
Grimgrin, Corpse-Born
Sacrifice and undying synergy focused on growing Grimgrin through creature sacrifices, destroying opponent creatures on attack, and recurring creatures to maintain pressure.
Edgar Markov
Aggressive vampire tribal strategy leveraging Edgar's eminence to create vampire tokens and using Olivia Voldaren for removal and control to overwhelm opponents.
Torens, Fist of the Animals
Token generation and voltron build, creating human soldier tokens with training and building board presence to control combat and apply pressure.
Gameplay Insights
- 1
Using Ossification to exile Grimgrin delayed a major threat but allowed Grimgrin to be recast at reduced cost, showing the resilience of sacrifice-focused decks.
- 2
Sacrificing Geralf's Messenger to Grimgrin both untapped Grimgrin and triggered undying, providing efficient value and board presence.
- 3
Edgar Markov's eminence ability synergized strongly with Olivia Voldaren, allowing for token creation and flexible removal to maintain board control.
- 4
The interplay between token generation and voltron strategies created dynamic combat exchanges, forcing players to choose blocks carefully.
- 5
Early ramp spells like Nature's Lore accelerated key plays, enabling faster deployment of threats and synergy pieces.
- 6
Players managed resources carefully, with Grimgrin's player leveraging sacrifice outlets and token producers to maintain pressure despite removal.
Notable Cards
Grimgrin, Corpse-Born
Sigarda, Host of Herons
Olivia Voldaren
Geralf's Messenger
Ossification
Esper Sentinel
Vampiric Tutor
Nighthawk Scavenger
Summary
The game began with players establishing their mana bases and early board presence, with Grimgrin entering the battlefield early but tapped, requiring creature sacrifices to untap and grow stronger. Sigarda, Host of Herons, quickly asserted a defensive posture with her hexproof and flying, preventing sacrifice effects against her. Grimgrin's player leveraged sacrifice and undying synergies through cards like Geralf's Messenger to grow Grimgrin and pressure opponents. Torens, Fist of the Animals, generated soldier tokens with training to bolster his board, while Edgar Markov utilized his eminence ability to flood the board with vampires and deployed Olivia Voldaren for removal and control. A pivotal moment came when Sigarda's player used Ossification on Grimgrin, exiling him temporarily and stalling the zombie combo. Despite this, Grimgrin was recast at reduced cost, continuing the threat. Combat exchanges saw Grimgrin systematically removing creatures like Esper Sentinel and applying strong pressure. The game showcased tight interplay around Grimgrin's sacrifice-driven growth and Edgar's vampire tribal synergy, with Torens contributing token-based incremental advantage. Sigarda's resilience through hexproof and flying helped her survive removal attempts, making her a difficult target. The gameplay revolved around board control, incremental damage, and exploiting creature synergies to push toward victory.