Deck & Commander Strategies

Lumra, Bellow of the Woods
Focuses on generating massive amounts of green mana through land-based combos and ETB triggers to create infinite mana and control the board. The deck leverages powerful land synergies and tutors to assemble a win-con involving repeated damage from lands like Sunscorch Desert.

Kinnan, Bonder Prodigy
A ramp and mana-doubling deck that accelerates mana production through creatures and artifacts, aiming to cast big threats quickly and generate overwhelming board presence.

Kefka, Court Mage // Kefka, Ruler of Ruin
Utilizes Kefka's disruptive and chaotic abilities to control the game state, leveraging cascade and spells to generate value and pressure opponents with spell-based interactions.

Etali, Primal Conqueror // Etali, Primal Sickness
Aggressive and tempo-oriented, Etali aims to attack early and deal damage by casting large creatures and using Etali's ability to exile and cast spells from opponents' decks, creating card advantage and disruption.
Gameplay Insights
- 1
Lumra's player carefully sequenced land ETB triggers and sacrifices to generate a large pool of green mana, enabling the casting of their commander and key lands to set up infinite mana.
- 2
The use of Mirrorpool allowed copying key spells and activated abilities, facilitating combo execution and control over the game flow.
- 3
Discarding multiple cards during a Wheel of Fortune was mitigated by drawing extra cards from Fairy Mastermind, maintaining card advantage despite the heavy discard.
- 4
Strategic sacrifices of lands and artifacts like Lotus Field and Öza's Cave were integral to generating the necessary mana and triggering abilities in the correct order.
- 5
The final win condition involved using infinite mana to repeatedly ping opponents with Sunscorch Desert, a slow but inevitable victory that forced concession.
Notable Cards
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Lotus Field
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Mirrorpool
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Crumbling Vestige
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Wheel of Fortune
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Tiller Engine
Gameplay Summary
The game began with players developing their mana bases and setting up early board states, with Kinnan and Kefka establishing their presence alongside Etali and Lumra.
Early plays included ramp spells, mana rocks, and value creatures like Fairy Mastermind generating card advantage.
A key turning point occurred when Lumra's pilot managed to generate significant green mana through a combination of Lotus Field, Crumbling Vestige, and other lands, enabling powerful plays and setting up infinite mana combos.
This mana generation allowed the Lumra player to tutor essential cards like Mirrorpool and execute a strategy to control the board and chip away at opponents' life totals using Sunscorch Desert.
The game ended shortly after Lumra's infinite mana setup, with the player confidently taking incremental wins through repeated damage, leading to a concession from the other players.



































