Deck Strategies
God-Eternal Kefnet
Utilizes extra turns and card draw synergies to outpace opponents, leveraging spells like Part the Waterveil and Jace's Triumph to chain turns and control the game tempo.
Elesh Norn, Grand Cenobite
Focuses on board control through powerful anthem effects and removal, using Elesh Norn's ability to weaken opponents' boards while maintaining a strong presence with creatures and disruptive lands.
Rosheen Meanderer
Ramp-heavy deck that takes advantage of high mana production to cast large creatures quickly, using Survival of the Fittest to find key creatures and scrolls to maintain card advantage.
Sasaya, Orochi Ascendant
A ramp and landfall-based deck that accelerates mana to flood the board with tokens and large creatures, flipping Sasaya to her land-generating form to produce overwhelming board presence.
Gameplay Insights
- 1
Miguel's use of counterspells combined with extra turn spells allowed him to maintain control and draw heavily, creating a significant advantage in tempo and resources.
- 2
Sam's aggressive mana ramp with Sasaya and Survival of the Fittest enabled him to establish a wide board quickly, applying pressure to opponents early in the game.
- 3
Kevin's timely use of removal spells like Seal of Cleansing and Path to Exile disrupted key artifacts and creatures, stabilizing his board position.
- 4
The mass bounce with Engulf the Shore in response to Polukranos' monstrosity saved the table from a potential board wipe, shifting momentum and resetting the board state.
- 5
The interplay of land disruption via Ghost Quarter and landfall triggers helped Kevin recycle important creatures like Sun Titan and Angel of Sanctions, maintaining board presence despite disruption.
Notable Cards
Sylvan Library
Armillary Sphere
Seal of Cleansing
Imperial Recruiter
High Tide
Part the Waterveil
Jace, Unraveler of Secrets
Bonfire of the Damned
Survival of the Fittest
Orochi Hatchery
Force of Negation
Polukranos, Unchained
Sun Titan
Angel of Sanctions
Ghost Quarter
Mystifying Maze
Scroll of Origins
Path to Exile
Summary
The game featured a dynamic four-player Commander match with God-Eternal Kefnet, Elesh Norn, Grand Cenobite, Rosheen Meanderer, and Sasaya, Orochi Ascendant as the commanders. Early turns saw players developing their mana bases and deploying key enchantments like Sylvan Library and Armillary Sphere to accelerate card draw and mana ramp. Miguel, piloting God-Eternal Kefnet, leveraged high tide and multiple extra turn spells such as Part the Waterveil and Jace's Triumph to generate significant tempo advantage, drawing multiple cards and taking consecutive turns. Sam, with Sasaya, focused on ramping aggressively, casting Survival of the Fittest to tutor creatures and building a large board presence with Orochi Hatchery, while also flipping Sasaya to her powerful land-generating form. Kevin, on Elesh Norn, aimed to control the board with removal and powerful creatures like Angel of Sanctions and Sun Titan, while also using Ghost Quarter and other land disruption to hinder opponents. Shoutbear, with Rosheen Meanderer, accelerated mana quickly via landfall and ramp spells, casting big creatures like Polukranos and using scrolls to draw cards.