Idiot Brewing Company joins Strictly Competitive EDH for some cEDH gameplay ! thumbnail Blurred backdrop thumbnail

Idiot Brewing Company joins Strictly Competitive EDH for some cEDH gameplay !

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Strictly Competitive EDH 29 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Tymna the Weaver Thrasios, Triton Hero

    Tymna the Weaver and Thrasios, Triton Hero

    This deck focuses on generating continuous card advantage through combat damage triggers and efficient value creatures, leveraging treasure tokens and artifact ramp to assemble combo pieces like Devoted Druid and Vizier of Remedies for infinite mana and draws to close out the game.

  • Tivit, Seller of Secrets

    Tivit, Seller of Secrets

    An Esper control deck that establishes early value engines such as Urza's Saga and uses disruption tools like Disruptor Flute and Graph Digger's Cage to slow opponents, aiming to win through Time Spiral or Thassa's Oracle combo finish.

  • Malcolm, Keen-Eyed Navigator Vial Smasher the Fierce

    Malcolm, Keen-Eyed Navigator and Vial Smasher the Fierce

    An aggressive Grixis deck that quickly builds treasure token synergies and leverages Glen Elendra Archmage and Underworld Breach to execute fast combo kills, supported by low-cost spells and proactive pressure.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    A Simic combo deck focused on generating large amounts of mana using artifacts like Basalt Monolith, then drawing through the deck with Kinnan's ability and finishing with a massive Finale of Devastation or overwhelming combat damage.

Gameplay Insights

  • 1

    Kinnan's attempt to generate infinite mana with Basalt Monolith and Treasure Vault was effectively disrupted by Deadly Rollick, highlighting the importance of timely removal in cEDH.

  • 2

    Braids, Arisen Nightmare was leveraged to sacrifice Vial Smasher for multiple card draws, demonstrating efficient use of sacrifice outlets to gain card advantage.

  • 3

    Jordan's use of Wishclaw Talisman to tutor for critical combo pieces and then passing it to another player illustrates cooperative resource sharing to maintain pressure and synergy.

  • 4

    The players frequently generated and cracked treasure and clue tokens to ramp mana and draw cards, emphasizing the importance of resource generation and card advantage in competitive play.

  • 5

    Strategic combat decisions, such as redirecting attacks to less threatening opponents or preserving key threats, were pivotal in managing board state and maintaining win conditions.

  • 6

    Multiple layers of interaction, including counterspells, artifact disruption, and removal, made for a dynamic and tense game where timing and sequencing were critical.

Notable Cards

  • Basalt Monolith

    Basalt Monolith

  • Devoted Druid

    Devoted Druid

  • Deadly Rollick

    Deadly Rollick

  • Braids, Arisen Nightmare

    Braids, Arisen Nightmare

  • Urza's Saga

    Urza's Saga

  • Disruptor Flute

    Disruptor Flute

  • Time Spiral

    Time Spiral

  • Thassa's Oracle

    Thassa's Oracle

  • Glen Elendra Archmage

    Glen Elendra Archmage

  • Underworld Breach

    Underworld Breach

  • Wishclaw Talisman

    Wishclaw Talisman

  • Carpet of Flowers

    Carpet of Flowers

  • Talisman of Dominance

    Talisman of Dominance

  • Mox Diamond

    Mox Diamond

  • Mox Opal

    Mox Opal

Gameplay Summary

The game began with all players ramping and setting up their early game mana bases and value engines.

Jordan, playing Tymna and Thrasios, focused on incremental card advantage and board presence through treasure token generation and efficient creatures like Fairy Mastermind.

Anthony, piloting Tivit, Seller of Secrets, established control elements with Urza's Saga and disruptive plays like Disruptor Flute and Graph Digger's Cage, aiming for a slow grind into a combo finish.

Lily, on Malcolm and Vial Smasher, aggressively pursued early damage and treasure token synergies to accelerate into Glen Elendra Archmage or Underworld Breach to close the game quickly.

The Kinnan player aimed to generate large mana with Basalt Monolith and draw their deck to cast a devastating Finale of Devastation. A pivotal moment came when Kinnan attempted to combo off with Basalt Monolith and Treasure Vault but was disrupted by Jordan's Deadly Rollick, setting Kinnan back by removing their commander.

Meanwhile, Lily used Braids, Arisen Nightmare to sacrifice Vial Smasher, drawing multiple cards and gaining card advantage.

Jordan's Tymna triggers repeatedly added to his card draw, while Anthony controlled the board and accumulated clues and treasures to fuel his spells.

The game featured high-level interaction with timely counterspells, removal, and resource denial, creating a tense balance of power.

The primary win conditions centered around Tivit's value engine and combo, Malcolm/Vial's proactive combo and damage, Tymna/Thrasios's value and combo finishers, and Kinnan's mana combo and big spell finish.

The gameplay highlighted the importance of disruption, resource management, and timing in competitive EDH.

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