Deck & Commander Strategies
Kynaios and Tiro of Meletis
Group hug deck that ramps and accelerates all players by distributing mana and cards, aiming to create a politically advantageous and resource-rich game state.
Obeka, Brute Chronologist
Combo deck centered around Kiki-Jiki and spells that end opponents' turns early, enabling multiple combo lines to close out the game quickly.
Breya, Etherium Shaper
Artifacts-matter combo deck leveraging infinite mana combos involving Basalt Monolith and Zerta to generate overwhelming resources and finish the game.
Tymna the Weaver and Malcolm, Keen-Eyed Navigator
Artifact-based control and lock deck implementing Rule of Law and other stax elements to restrict opponents while slowly gaining card advantage and applying pressure.
Gameplay Insights
- 1
The Rule of Law lockdown was a pivotal moment that locked all players, including its caster, out of casting spells, forcing creative uses of activated abilities and reanimation to maintain board presence.
- 2
Obeka’s ability to end opponents’ turns combined with Kiki-Jiki’s combo potential created multiple threats that demanded constant answers from the table.
- 3
The group hug deck’s acceleration helped all players but did not prevent combo decks from assembling their win conditions, illustrating the challenge of political decks in cEDH environments.
- 4
Repeated use of Whip of Erebos provided crucial resilience by reanimating key creatures like Deceiver Exarch and Hullbreacher, allowing sustained pressure despite disruption.
- 5
Final Fortune on an extra turn was the game-winning play, enabling the Obeka player to execute the lethal combo uncountered.
Notable Cards
-
Rule of Law
-
Kiki-Jiki, Mirror Breaker
-
Basalt Monolith
-
Whip of Erebos
-
Sundial of the Infinite
-
Collective Voyage
-
Temple Bell
-
Final Fortune
-
Opposition Agent
Gameplay Summary
The game featured a unique dynamic with one player running a group hug deck alongside three cutthroat cEDH decks, creating an unusual pace and interaction at the table.
Early turns saw typical ramp and card draw plays, with the group hug player accelerating the board state by distributing mana and cards to all players.
The Obeka deck aimed to disrupt opponents by ending their turns and comboing with Kiki-Jiki, while Breya focused on artifact synergies and infinite mana combos using Basalt Monolith and Zerta.
Tymna and Malcolm employed a control and artifact lock strategy, including Rule of Law to restrict opponents' actions.
A significant turning point was the imposition of Rule of Law, which locked the table from casting spells, including its caster, forcing players to find alternative ways to interact, such as discarding creatures for reanimation and utilizing activated abilities.
Despite the lockdown, the game advanced with various tempo plays and artifact interactions.
The final decisive moment came when the Obeka player successfully reanimated Kiki-Jiki on an extra turn after resolving a Final Fortune, enabling a lethal swing and clinching the victory.
The group hug deck contributed to an accelerated and chaotic board state but ultimately did not prevent the combo-centric decks from executing their win conditions.