Oswald vs Sisay vs Hallar vs Grand Arbiter | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Oswald vs Sisay vs Hallar vs Grand Arbiter | CEDH Gameplay

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Oswald Fiddlebender

    Oswald Fiddlebender

    Focuses on artifact recursion and tutoring combos by sacrificing artifacts using Oswald's ability, stacking the board with synergistic artifacts to assemble a game-winning combo.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Utilizes Jegantha as companion to accelerate Sisay’s activation, tutoring powerful planeswalkers to control the board and execute a planeswalker-focused combo finish.

  • Hallar, the Firefletcher

    Hallar, the Firefletcher

    Leverages Hallar’s kicker synergy and aggressive creature spells to generate burn damage and board presence, aiming to burn out opponents quickly and apply pressure.

  • Grand Arbiter Augustin IV

    Grand Arbiter Augustin IV

    Controls the game through counterspells, taxing opponents' spells, and milling with Persistent Petitioners to disrupt opponents while stabilizing with control elements.

Gameplay Insights

  • 1

    The use of Sisay to tutor Oko created a pivotal board control advantage by neutralizing Hallar’s key creature.

  • 2

    Hallar’s use of Inscription of Abundance to force a fight between Hallar and Archon of Emeria removed a major control piece from Grand Arbiter’s arsenal.

  • 3

    Yisan, the Wanderer Bard combined with Quirion Ranger and Scryb Ranger enabled a powerful chain of tutor and untap triggers, exemplifying efficient use of convoke and creature synergies.

  • 4

    Grand Arbiter’s Persistent Petitioners provided incremental mill pressure but required careful timing and protection to impact the game effectively.

  • 5

    Ryan’s counterspell and flusterstorm usage demonstrated the importance of protecting key spells and disrupting opponents’ combo assembly attempts.

  • 6

    Oswald’s artifact recursion loop with Myr Retriever and Scrap Trawler highlighted a slow but resilient combo setup that could swing the game once established.

Notable Cards

  • Dockside Extortionist

    Dockside Extortionist

  • Archon of Emeria

    Archon of Emeria

  • Persistent Petitioners

    Persistent Petitioners

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

  • Oko, Thief of Crowns

    Oko, Thief of Crowns

  • Yisan, the Wanderer Bard

    Yisan, the Wanderer Bard

  • Quirion Ranger

    Quirion Ranger

  • Scryb Ranger

    Scryb Ranger

  • Chord of Calling

    Chord of Calling

  • Flusterstorm

    Flusterstorm

  • Hope of Ghirapur

    Hope of Ghirapur

  • Myr Retriever

    Myr Retriever

  • Scrap Trawler

    Scrap Trawler

  • Xenagos, the Reveler

    Xenagos, the Reveler

  • Sylvan Library

    Sylvan Library

  • Mental Misstep

    Mental Misstep

  • Consecrate Land

    Consecrate Land

Gameplay Summary

The game began with each player establishing their mana bases and early board presence.

Hallar started by ramping with Wild Growth and generating treasure tokens through Dockside Extortionist, setting up for a burn-focused strategy.

Grand Arbiter aimed to control the board and mill opponents using Persistent Petitioners.

Sisay leveraged her ability along with Jegantha, the Wellspring companion to tutor out powerful planeswalkers, notably fetching Oko, Thief of Crowns to disrupt opponents’ creatures.

Oswald focused on artifact recursion and assembling combos by sacrificing artifacts like Hope of Ghirapur and Myr Retriever to fetch combo pieces via his activated ability. Key turning points included Sisay fetching Oko to neutralize Hallar’s threats, and Hallar eliminating Archon of Emeria with Inscription of Abundance to dismantle Grand Arbiter’s control elements.

Mike’s Hallar utilized Yisan, the Wanderer Bard combined with Quirion Ranger and Scryb Ranger to tutor and untap repeatedly, enabling a Chord of Calling attempt that was countered by Ryan’s Flusterstorm.

Grand Arbiter maintained pressure with Petitioners and counters but struggled to stabilize due to Hallar’s aggressive board development and Sisay’s planeswalker toolbox.

Oswald methodically developed artifact synergies and recycled combo pieces, although the transcript cuts off before his full combo sequence. Overall, the game showcased a dynamic interplay of control, combo assembly, and board disruption with Sisay’s planeswalkers and Hallar’s burn and creature synergy as major threats.

Grand Arbiter’s control elements were significant but met strong resistance, while Oswald’s artifact toolbox promised a slow but potent combo finish.

The match was defined by each player leveraging their commander’s unique strengths to gain incremental advantages amidst a highly interactive multiplayer environment.

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