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CGB vs CGB vs CGB vs Danny - WPCS #137

CovertGoBlue

Commanders featured in this video Reviewed & Verified

Personality featured in this video

Decklists

Deck Strategies

  • Pantlaza, Sun-Favored

    Pantlaza, Sun-Favored

    A ramp-heavy dinosaur tribal deck that aims to cast large creature threats quickly and leverage synergy among dinosaurs to overpower opponents.

  • Talrand, Sky Summoner

    Talrand, Sky Summoner

    A spell-slinging deck focused on casting instants and sorceries to generate Drake tokens and control the board, supported by artifact ramp to cast bigger spells.

  • Yorion, Sky Nomad

    Yorion, Sky Nomad

    Not directly featured in play here, but typically Yorion decks rely on flicker synergy and value from entering and leaving the battlefield repeatedly.

  • Esika, God of the Tree // The Prismatic Bridge

    Esika, God of the Tree // The Prismatic Bridge

    A combo/control deck that uses The Prismatic Bridge to cheat powerful legendary creatures and permanents onto the battlefield, aiming to assemble a combo with The World Tree to win the game in a single turn.

  • The Covert Blue Mage

    A unique commander that allows for an oversized deck and uses evasive equipment to enable commander damage or unblockable attacks, leveraging flexibility in deck construction.

Gameplay Insights

  • 1

    Players prioritized ramp and mana fixing early to enable casting of high-cost spells and commanders.

  • 2

    Blake's Talrand deck used artifact ramp and big instants/sorceries to generate board presence and card advantage.

  • 3

    CGB’s Prismatic Bridge deck posed a significant threat with a potential one-turn combo involving The World Tree, forcing opponents to remain vigilant.

  • 4

    Danny’s Covert Blue Mage commander allowed for an unusual deck size and featured unblockable equipped creatures, which provided unique tactical opportunities.

  • 5

    The table dynamics included targeted aggression towards Danny as the new player, showing how social dynamics impact early game interactions.

  • 6

    Use of protective lands like Cavern of Souls helped dinosaur tribal strategies to avoid counterspells and maintain board presence.

Notable Cards

  • The Prismatic Bridge // The Prismatic Bridge

    The Prismatic Bridge // The Prismatic Bridge

  • The World Tree

    The World Tree

  • Talrand, Sky Summoner

    Talrand, Sky Summoner

  • Pantlaza, Sun-Favored

    Pantlaza, Sun-Favored

  • Cavern of Souls

    Cavern of Souls

  • Urza's Saga

    Urza's Saga

  • Skullclamp

    Skullclamp

  • The One Ring

    The One Ring

Summary

The game featured a four-player free-for-all Commander match with each player piloting decks inspired by or themed around the persona of CGB, the host. Blake played a Talrand, Sky Summoner deck focused on casting big spells and leveraging artifact ramp, while CGB himself ran a Prismatic Bridge deck centered around assembling a combo with The World Tree to potentially one-shot the table. Shea piloted Pantlaza, Sun-Favored, a Timmy-style dinosaur deck emphasizing big creatures and ramp, and Danny took on the unique Covert Blue Mage commander, which allowed for an oversized deck and featured evasive equipment to push through damage. Early turns saw typical ramp and land drops with players setting up their mana bases and drawing cards, with some aggression focused on Danny as a new player at the table. Key moments included CGB’s Prismatic Bridge setup and combo potential, Blake’s use of Talrand to both ramp and generate value from spells, and Shea’s dinosaur tribal threats backed by protection and ramp lands like Cavern of Souls. Danny’s deck stood out with its unusual commander mechanics, including a deck size beyond the usual limit and unblockable equipped creatures. The game unfolded with strategic card draw, incremental board development, and players carefully navigating threats and potential combo lines. The Prismatic Bridge combo served as a looming threat that could end the game abruptly, forcing players to remain vigilant and interactive.

Description

A 4 player free-for-all casual game of Commander featuring the CovertGoCrew all playing decks that make them think of The One in Best of One himself, CGB. And of course…CGB must play the most CGB deck of them all….

Format - Commander / EDH Newest Set - Foundations

Commanders - The Covert Blue Mage The Prismatic Bridge Talrand, Sky Summoner Pantlaza, Sun-Favored

Decklists: CGB: moxfield.com/decks/iae8HaipV0asayQSMhK2Gg Blake: moxfield.com/decks/p8el580TqEuh2azuqRdNIA Ben: moxfield.com/decks/8e82jyU4i0avSEbWldNqaw Shea: moxfield.com/decks/O_koEcD-IEO-yF1eVXMQlg

Chapters Intro: 00:00 Gameplay: 06:57 Outro: 01:03:27

Promo Code WORST for 5% off at CoolStuffInc.com www.coolstuffinc.com

Ultimate Guard - tinyurl.com/UGCGB

Discord - discord.gg/MXt3DEP

Twitter: CGB: @covertgoblue Blake: @blake_mtg Ben: @GreedLordMTG Shea: @TheWorstShea

Title Music by Sam Plotkin - www.samplotkinmusic.com Additional music by Rattlesnake Logo design by HolyMTG - [email protected] Twitter @HolyMTG Worst Possible Commander Show Logo design by Brent Kruscke

A commander show focused on bringing great in-person paper gameplay. This show features a consistent cast, including Covertgoblue.

Unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.

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