Deck & Commander Strategies

Pako, Arcane Retriever and Haldan, Avid Arcanist
This deck combines aggressive commander damage with card advantage by exiling key cards from opponents’ libraries and growing Pako with each attack. It pressures life totals while maintaining value with draw effects and disruption.

Winota, Joiner of Forces
Winota’s deck aims to fill the board with numerous creatures, triggering her ability to cheat in powerful humans from the deck, enabling explosive combat phases and overwhelming opponents with tokens and high-impact creatures.

Marneus Calgar
Marneus utilizes token generation and value creatures to build a strong defensive and card advantage engine. The deck looks to win through resilient loops involving creatures like Hullbreaker Horror or by leveraging Asphodel for combo finishers.

Atraxa, Grand Unifier
Atraxa’s deck ramps aggressively to cast its commander early and repeatedly, aiming to generate value and eventually win through Food Chain combos or commander damage by leveraging proliferate and token synergies.
Gameplay Insights
- 1
Pako’s ability to exile multiple key cards from opponents’ libraries each combat was pivotal in maintaining pressure and increasing his power rapidly.
- 2
Winota’s triggers combined with Windgrace Siege allowed her to cheat in multiple creatures per turn, creating a dominant board state that forced opponents to constantly defend.
- 3
Marneus’s use of token generators and value creatures provided necessary blockers to slow aggressive starts, and his interactions with cards like Exuberant Shepherd threatened to reset counters and disrupt opponents’ plans.
- 4
The decision by Pako’s player to use Swords to Plowshares on Winota’s commander to prevent an overwhelming attack was crucial, as it stemmed a potential early win for Winota.
- 5
Atraxa’s player prioritized ramp and value development over early aggression, biding time to assemble a Food Chain combo while still applying incremental pressure via flying blockers and Ragavan triggers.
- 6
The table’s recognition of threats and coordination, such as agreeing to keep removal targeted on Pako to prevent him from running away with the game, shaped the flow and pacing of the match.
Notable Cards
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Pako, Arcane Retriever
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Haldan, Avid Arcanist
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Winota, Joiner of Forces
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Marneus Calgar
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Atraxa, Grand Unifier
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Mystic Remora
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Orcish Lumberjack
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Ragavan, Nimble Pilferer
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Swords to Plowshares
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Reanimate
Gameplay Summary
The game began with players setting up their mana bases and early creatures, with Pako quickly establishing board presence and aggressively attacking to accumulate commander damage.
Pako’s ability to exile cards and grow stronger each combat proved a significant early threat, forcing opponents to respond carefully.
Winota generated wide board presence by cheating in multiple creatures, leveraging triggers from spells like Windgrace Siege to flood the battlefield with attackers and tokens.
Marneus deployed token generators and value creatures, setting up defensive blocks and card advantage engines to stabilize against aggressive strategies.
Atraxa focused on ramp and value plays, aiming to assemble a Food Chain combo for a decisive win while applying incremental pressure.











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