Deck & Commander Strategies

Muldrotha, the Gravetide
A Tree Tribal deck that leverages graveyard recursion to replay permanents every turn, focusing on building incremental value and board presence through reanimation.

Cloud, Ex-SOLDIER
An aggressive equipment synergy deck that repeatedly returns Cloud to the battlefield with haste, drawing cards and generating treasure tokens to overwhelm opponents with powerful attacks.

Squall, SeeD Mercenary
A combat-focused deck using lone-wolf triggers to grant double strike to single attackers, combined with recursion of low-cost permanents from the graveyard to maintain pressure.

Emet-Selch, Unsundered
A graveyard-centric deck that transforms into Hades, allowing casting cards from the graveyard and exiling cards instead of letting them die, creating long-term card advantage and inevitability.
Gameplay Insights
- 1
Muldrotha's graveyard recursion was pivotal, allowing the player to replay various permanents and maintain a resilient board state despite the Tree Tribal restriction.
- 2
Cloud's ability to repeatedly return to the battlefield with haste and draw multiple cards each attack created continuous pressure and resource advantage.
- 3
Squall’s double strike on lone attackers enabled efficient combat damage, while its recursion of smaller permanents helped sustain threats on the board.
- 4
Emet-Selch's transformation into Hades shifted the game towards a late-game strategy focused on casting from the graveyard and exiling cards to deny opponents value.
- 5
The interaction of equipment and triggered abilities, such as Cloud’s synergy with various equipment and Forge of Heroes, allowed for explosive turns and strong board development.
- 6
Players made strategic use of landfall and proliferate mechanics to enhance their board presence and counters, adding layers of complexity to combat and resource management.
Notable Cards
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Muldrotha, the Gravetide
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Cloud, Ex-SOLDIER
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Squall, SeeD Mercenary
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Emet-Selch, Unsundered // Hades, Sorcerer of Eld
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Forge of Heroes
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Path of Ancestry
Gameplay Summary
The game featured four unique Commander decks clashing in a festive multiplayer setting.
The Muldrotha, the Gravetide player focused on graveyard recursion with a Tree Tribal restriction, limiting creature choices but enabling powerful long-term value by reanimating permanents from the graveyard each turn.
Cloud, Ex-SOLDIER piloted an aggressive equipment-based deck centered around recurring Cloud with haste and drawing cards on attacks, quickly building lethal board states.
Squall, SeeD Mercenary employed a lone-wolf combat trick strategy with double strike on single attackers and efficient graveyard recursion for permanents costing three or less mana.
Emet-Selch, Unsundered aimed to manipulate the graveyard and transform into Hades, Sorcerer of Eld for late-game inevitability by casting spells from the graveyard and exiling cards instead of letting them hit the graveyard.




































![Commander VS S17E5: Grave Titan VS Mageta VS Muldrotha VS Neheb [EDH] thumbnail](https://i.ytimg.com/vi/2DjqtLbvS-g/sddefault.jpg)
![Commander VS S14E1: Muldrotha VS Valduk VS Tatyova VS Arixmethes [EDH] thumbnail](https://i.ytimg.com/vi/N6grgj3VwDM/sddefault.jpg)







