Deck & Commander Strategies
Animar, Soul of Elements
Ramp aggressively with creatures and generate card advantage using Animar's ability to reduce creature costs. Aim to build a large board presence with pumped creatures and finish with combat damage or combo plays.
Atraxa, Grand Unifier
Utilize Atraxa's proliferate and copying abilities to accelerate mana production and enhance key combo pieces, focusing on copying mana dorks like Kinnan or other utility creatures to build a powerful mana base quickly.
Kinnan, Bonder Prodigy
Generate infinite colored mana by repeatedly casting and bouncing mana rocks with Kinnan’s ability. Use the mana to fuel powerful spells like board wipes or infinite combos to close out the game quickly.
Marneus Calgar
Develop board presence and ramp to leverage Marneus Calgar's combat abilities. Focus on synergistic plays to build pressure and disrupt opponents while preparing for a strong finish through combat or combo.
Gameplay Insights
- 1
Kinnan’s loop of casting and bouncing mana rocks to generate infinite colored mana was a decisive play that ended the game.
- 2
The sequencing of mana rocks and creatures with Kinnan was critical to enabling the infinite mana combo.
- 3
Atraxa’s strategy to copy key mana dorks could have accelerated combos but was disrupted by Kinnan’s swift win.
- 4
Animar’s use of Beast Whisperer and Shrieking Drake helped dig for necessary pieces but was hindered by lack of land draws.
- 5
The game demonstrated the importance of fast mana development and combo execution in cEDH formats.
Notable Cards
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Kinnan, Bonder Prodigy
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Beast Whisperer
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Shrieking Drake
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Rhythm of the Wild
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Seedborn Muse
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Bloom Tender
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Consecrated Sphinx
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Talisman of Progress
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Mox Diamond
Gameplay Summary
The game featured four competitive decks led by Animar, Soul of Elements; Atraxa, Grand Unifier; Kinnan, Bonder Prodigy; and Marneus Calgar.
Early turns saw players developing their mana bases and setting up key pieces, with Animar focusing on ramp and card advantage through creatures like Beast Whisperer and Shrieking Drake.
Atraxa aimed to accelerate Kinnan's combo potential by copying key mana dorks and leveraging proliferate triggers.
Meanwhile, Kinnan established a strong mana engine with rocks and creatures to quickly generate infinite colored mana. A pivotal moment occurred when Kinnan player executed an infinite mana combo involving casting and bouncing mana rocks repeatedly, generating unlimited colored mana.
This allowed the Kinnan player to wipe the board with a powerful board wipe and follow up with a game-ending combat step.
The other players were still developing their boards and could not respond effectively to the sudden shift in tempo and board state.
The game concluded swiftly after this combo, highlighting the explosive potential of Kinnan's mana engine in cEDH environments.