Deck Strategies
The Master of Keys
The strategy revolves around milling cards into the graveyard and casting enchantments from the graveyard, essentially functioning as an Esper Enchantress deck.
Kianne, Corrupted Memory
Kianne's main game plan involves manipulating her power to give creatures or non-creature spells flash, and drawing extra cards.
Rendmaw, Creaking Nest
Rendmaw's deck focuses on casting cards with multiple types to create goated birds, intending to overrun the board with them.
The Lord of Pain
The Lord of Pain seeks to shut off life gain and deal incidental damage to opponents, with a general strategy of causing as much misery as possible.
Gameplay Insights
- 1
Jim's decision to play Deathcap Cultivator early provided him a mana creature that also posed a threat due to its potential deathtouch.
- 2
Brian's play of Harsh Mentor early in the game put a check on the other players' use of activated abilities, potentially influencing their strategies moving forward.
- 3
Olivia's play of Starfield Mystic sets her up for an enchantment-focused strategy, likely making her a target for the other players.
Notable Cards
Harsh Mentor
Overgrown Zealot
Deathcap Cultivator
Otherworldly Gaze
Starfield Mystic
Summary
The game kicked off with the players introducing their respective commanders and general strategies. The players started off by setting up their mana bases, with Jim appreciating his perfect mana base, and Brian Kibler playing a mana creature on turn two. Olivia introduced her strategy with the Lord of Pain, aiming to shut off life gain and cause incidental damage. Jim played a Deathcap Cultivator, which doubled as a mana creature and a threat due to its deathtouch ability. There was an interesting interaction between the players, where Brian Kibler played a Harsh Mentor, threatening to deal damage to anyone activating non-mana abilities of their artifacts, creatures, or lands.