Deck & Commander Strategies

Gisa, the Hellraiser
Generate Zombie tokens by committing crimes each turn, leveraging token synergies and card draw to outvalue opponents and grind the game to a win.

Lathiel, the Bounteous Dawn
Swarm the board with small creatures, gain life, and use counters to transform creatures into large threats, overwhelming opponents with growth and buffs.

Hazoret, Godseeker
Deploy cheap aggressive creatures and equipment to maintain constant pressure, making attacks unblockable and pushing through commander damage for the win.

Indominus Rex, Alpha
Discard creatures to pump Indominus Rex, using keyword synergies to increase power and dominate combat, aiming to control the board and finish opponents quickly.
Gameplay Insights
- 1
Gisa's player used token creation combined with Idol of Oblivion to draw cards whenever zombies were generated, maintaining card advantage.
- 2
The red deck capitalized on the synergy between cheap aggressive creatures and equipment to quickly escalate into lethal commander damage.
- 3
Indominus Rex's player prioritized discarding creatures to grow their commander and dominate combat phases, ensuring board control.
- 4
The use of Dread Summons by Gisa's player allowed for a sudden surge of Zombie tokens, enabling card draw and board presence growth in a single turn.
- 5
Lathiel's player used early life gain and counter mechanics to steadily grow threats, setting up for a strong mid-game push.
- 6
Vampiric Tutor and Free Visits were pivotal in fetching key lands and spells, accelerating the game plan and improving consistency.
Notable Cards
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Idol of Oblivion
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Moria Marauder
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Vampiric Tutor
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Ruby Medallion
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Dread Summons
Gameplay Summary
The game started with players ramping and establishing their boards cautiously.
Early plays included token generators and mana acceleration, setting the stage for more impactful turns.
Gisa, the Hellraiser, focused on producing Zombie tokens whenever a crime was committed, leveraging card draw engines like Idol of Oblivion to maintain advantage.
Lathiel, the Bounteous Dawn aimed to generate small creatures to gain life and convert counters into large threats, building up an aggressive board quickly.
Hazoret, Godseeker relied on cheap, aggressive one-drops and equipment synergy to maximize damage output through unblockable attacks.
Indominus Rex, Alpha sought to discard creatures to grow stronger and dominate combat, aiming for a punishing board presence.

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