The Hobbit w/ Post Malone! | Game Knights 87 | Magic: The Gathering Commander Gameplay MTG EDH thumbnail Blurred backdrop thumbnail

The Hobbit w/ Post Malone! | Game Knights 87 | Magic: The Gathering Commander Gameplay MTG EDH

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Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Elrond, Moon-Reader

    Elrond, Moon-Reader

    Focuses on blinking creatures to generate value and interaction, including stealing opponents' permanents for control. Uses card draw and tempo to out-resource opponents.

  • Tom, Bert, and William

    Tom, Bert, and William

    Sacrifices high-power creatures to generate card advantage and uses power doublers to maximize damage output, aiming for aggressive board control and life total pressure.

  • Smaug, Wicked Worm

    Smaug, Wicked Worm

    Utilizes treasure token generation to produce mana ramp and fuel damaging or draining effects, aiming to win through continuous resource advantage and direct damage.

  • The Notary Hobbits

    The Notary Hobbits

    Leverages halfling synergies and a self-cloning commander to ramp mana quickly and cast huge finishers such as massive Eldrazi, aiming for an explosive mid to late game.

Gameplay Insights

  • 1

    Post Malone's aggressive early sacrifice of lands to deploy Displacer Kitten demonstrated a high-risk, high-reward strategy to accelerate his blink synergy despite a slower mana base.

  • 2

    The use of depletion counters on lands introduced an all-in tempo element that pressured players to maximize early plays before losing mana sources.

  • 3

    Jimmy’s strategy to copy high-power creatures with Shifting Woodland allowed him to reuse creatures sacrificed to his commander, increasing value and board presence.

  • 4

    Rachel's deployment of Delighted Halfling early not only ramped mana but also made her legends uncounterable, providing protection against counterspells in Post Malone's blue deck.

  • 5

    JLK’s treasure generation and Professional Facebreaker provided a steady source of mana and tokens to capitalize on his commander’s card draw ability, enabling him to quickly assemble impactful combos.

  • 6

    The interplay between sacrifice mechanics, blinking, and treasure generation created multiple avenues for victory, forcing players to adapt and interact constantly.

Notable Cards

  • Displacer Kitten

    Displacer Kitten

  • Sapphire Medallion

    Sapphire Medallion

  • Expedition Map

    Expedition Map

  • Delighted Halfling

    Delighted Halfling

  • Underground Mortuary

    Underground Mortuary

Gameplay Summary

The Commander game featured a four-player battle set in Middle-earth with unique thematic decks.

Post Malone piloted a blink-focused Elrond deck that aimed to leverage enter-the-battlefield effects and steal opponents' permanents.

Jimmy played Tom, Bert, and William, a deck centered on sacrificing high-power creatures for card advantage and doubling creature power to pressure opponents.

JLK commanded Smaug, a treasure-themed deck focused on generating treasures to fuel powerful damage and drain effects, while Rachel took on the Notary Hobbits deck, which ramped quickly with halflings and self-cloning commanders to cast massive finishers like large Eldrazi.

The early game saw aggressive and unconventional mana plays, especially from Post Malone, who sacrificed lands early to deploy key creatures like Displacer Kitten for future synergy.

The game unfolded with players ramping and setting up their combos, treasure generation, and board presence while vying for control and advantage through disruptive plays.

The interaction between blink effects, treasure synergies, and sacrifice mechanics created dynamic tension, with the win condition revolving around either overwhelming opponents with massive creatures, draining life through treasures, or out-valuing opponents through blink and sacrifice combos.

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