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Viewer Submitted Decks | Commander Clash S12E08

MTGGoldfish Commander

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Traxos, Scourge of Kroog

    Traxos, Scourge of Kroog

    This deck focuses on historic spells to untap Traxos, enabling repeated attacks and artifact synergies. It relies on deploying powerful colorless artifacts and leveraging their interactions to control the board and generate incremental advantage.

  • Yidris, Maelstrom Wielder

    Yidris, Maelstrom Wielder

    Built around the clash mechanic, this deck aims to manipulate the top card of the library to win clashes and gain bonuses. It uses a suite of clash cards to create incremental tempo and value, with Yidris enabling cascades and additional clash triggers.

  • Greven, Predator Captain

    Greven, Predator Captain

    This deck exploits combat damage triggers to sacrifice creatures for card draw. It pressures opponents through attacking while converting creature losses into card advantage, maintaining a flow of resources to sustain aggression.

  • Omnath, Locus of Creation

    Omnath, Locus of Creation

    A banned tribal deck that leverages historically banned or restricted cards to create powerful synergies and explosive board states. It uses Omnath's abilities to gain value from landfall and elemental interactions, generating resilience and incremental advantage.

Gameplay Insights

  • 1

    Traxos' deck faced challenges with limited card draw and mana fixing inherent to colorless decks but compensated through historic triggers and artifact synergies.

  • 2

    Yidris' clash mechanic deck required careful manipulation of the top of the library and risk management due to the mechanic's inconsistency.

  • 3

    Greven's strategy of attacking and sacrificing creatures to draw cards created a sustainable engine for resource advantage despite the inherent risk of losing creatures.

  • 4

    Omnath's banned tribal deck capitalized on the power of historically banned cards, enabling explosive plays that shifted board control and pressured opponents heavily.

  • 5

    Players had to navigate unique deck constraints, such as colorless-only spells or banned cards, which influenced their tempo and interaction choices throughout the game.

Notable Cards

  • Traxos, Scourge of Kroog

    Traxos, Scourge of Kroog

  • Yidris, Maelstrom Wielder

    Yidris, Maelstrom Wielder

  • Greven, Predator Captain

    Greven, Predator Captain

  • Omnath, Locus of Creation

    Omnath, Locus of Creation

  • Genesis Chamber

    Genesis Chamber

  • Thoughtseize

    Thoughtseize

  • Probe

    Probe

  • Escape to the Wilds

    Escape to the Wilds

Summary

The game featured four distinctly themed decks: a colorless artifact deck led by Traxos, Scourge of Kroog; a clash mechanic deck helmed by Yidris, Maelstrom Wielder; a sacrifice and card draw deck with Greven, Predator Captain; and a banned tribal deck centered around Omnath, Locus of Creation. Early turns saw players establishing their mana bases and setting up their unique synergies. Traxos' deck struggled with the inherent limitations of colorless spells but leveraged historic spells to untap and activate powerful artifacts. Yidris' deck focused on triggering the clash mechanic by manipulating the top of the library with a variety of clash cards, attempting to gain incremental advantages despite the mechanic's inconsistent power. Greven's deck aimed to generate value through attacking and sacrificing creatures to draw cards, slowly accruing resources. Omnath's banned tribal deck incorporated a variety of historically banned cards, creating a powerful and diverse board state with unique interactions from cards previously restricted in other formats. A turning point occurred when players began deploying impactful board states and combos. Traxos' artifact synergy and historic triggers allowed for bigger threats and board control. Yidris managed to capitalize on some clash wins, but the deck's overall power level was mitigated by the mechanic's randomness. Greven's aggressive attacks and sacrifice outlet drew cards to maintain pressure and threaten opponents. Meanwhile, Omnath's deck leveraged banned cards to generate explosive plays and value, ultimately shifting the game's momentum. The game revolved around managing resources, leveraging unique deck mechanics, and responding to threats from the other players, culminating in a dynamic and interactive multiplayer game.

Description

Yidris, Maelstrom Wielder vs. Omnath, Locus of Creation vs. Traxos, Scourge of Kroog vs. Greven, Predator Captain

Looking for our deck lists or want to know about the program we’re using to play the game? Check out our article for all that information: www.mtggoldfish.com/articles/viewer-submitted-decks-commander-clash-s12e08

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