Deck & Commander Strategies

Brion Stoutarm
Sacrifice creatures to deal incremental damage and generate value, combining aggressive combat with sacrifice triggers to maintain pressure and sustain life.

Bonny Pall, Clearcutter
Ramp aggressively through lands and landfall triggers, flood the board with land and token synergies to overwhelm opponents with large creatures and multiple attacks.

Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
Utilize werewolf tribal synergies and attack triggers to draw cards and boost board presence while applying steady combat pressure.

Riku of Two Reflections
Copy spells and creatures to amplify effects, ramp explosively with landfall triggers, and use burn spells to control the board or finish opponents.
Gameplay Insights
- 1
Chandler’s use of Kodama's Reach combined with Farseek ensured consistent mana fixing despite a slow land draw, enabling steady deployment of threats.
- 2
Ethan’s Season of Gathering generated a massive card advantage and pumped Bonnie Pall, showcasing a powerful synergy between token generation and card draw.
- 3
Sam’s repeated sacrifice of creatures like Claim Jumper to trigger damage and gain life demonstrated strong value recursion tied to Fezzik’s aggressive sacrifice theme.
- 4
Tanner’s timely use of Chaos Warp effectively disrupted Ethan’s Field of the Dead, hindering token generation and board control.
- 5
Chandler’s attack phases maximized value by triggering werewolf and arsonist effects to synergize damage and card draw, maintaining pressure on multiple opponents simultaneously.
- 6
The players carefully managed their counterspells and removal to stop pivotal plays, such as Ethan’s Zindicar’s Royal being countered by Swan Song, showing tight spell interaction control.
Notable Cards
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Esper Sentinel
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Exploration
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Field of the Dead
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Volatile Arsonist // Dire-Strain Anarchist
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Season of Gathering
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Chaos Orb
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Claim Jumper
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Coiling Oracle
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Sting, the Glinting Dagger
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Arcane Signet
Gameplay Summary
The game started with a diverse board state as each player developed their resources and early creatures.
Fezzik (Brion Stoutarm) focused on creature sacrifice and incremental damage with cards like Claim Jumper and Antivenenom, while Bonnie Pall (Bonny Pall, Clearcutter) aimed to ramp lands aggressively and flood the board with tokens.
Tovolar (Tovolar, Dire Overlord) leveraged werewolf synergies and triggered attacks to draw cards and apply pressure, and Riku (Riku of Two Reflections) looked to copy spells and ramp explosively with landfall triggers. Key turning points included Ethan’s use of Season of Gathering to pump Bonnie Pall and draw a massive number of cards, enabling a strong landfall-based board presence.
Chandler’s aggressive combat with multiple creatures and pings from Volatile Arsonist pushed significant damage, weakening opponents while drawing cards.
Sam’s Fezzik deck capitalized on sacrifice effects for direct damage and life gain, creating a steady attrition game plan.
The interaction between landfall triggers, token generation, and repeated damage spells maintained tension, with players countering crucial plays and managing resources carefully.
The game’s flow suggested a slow build toward a finish involving overwhelming board presence and direct damage through combat and spell synergies.






















![Commander VS S13E2: Sedris vs Brion vs Licia vs Tetzimoc [EDH] thumbnail](https://i.ytimg.com/vi/oamJ14brbZ8/sddefault.jpg)










![Commander VS S4E8: Kalemne vs Ben-Ben vs King Macar vs Riku [MtG: Multiplayer] thumbnail](https://i.ytimg.com/vi/LlBNha-y_mo/sddefault.jpg)













