Deck Strategies
Kotis, the Fangkeeper
Kotis aims to leverage graveyard recursion and aggressive creature deployment, utilizing Kotis's ability to return creature cards from graveyards to the battlefield, exerting continuous pressure and value through combat.
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
Heliod focuses on a combination of enchantment synergies and aggressive board control, often using tokens and anthem effects to overwhelm opponents while maintaining resilience through indestructible effects and life gain.
Stella Lee, Wild Card
Stella Lee employs a combo-centric approach with a heavy reliance on counterspells and interaction to protect its combo pieces, aiming to assemble a game-winning sequence quickly and protect it through disruption.
Felothar, Dawn of the Abzan
Felothar utilizes stax elements and incremental value through disruption like Granith Magistrate and Danith Magistrate to control opponents’ options, especially locking down commander recasts and limiting opponent resources to gain card advantage and board control.
Gameplay Insights
- 1
Using Mental Misstep early on a Soul Ring drastically hampered a player’s mana acceleration and tempo, which had consequences later in the game.
- 2
Countering a Vistic Study with Force of Will was an aggressive move to prevent card draw from a feared opponent, showing the importance of limiting card advantage in cEDH.
- 3
Danith Magistrate’s ability to prevent casting cards from the command zone severely disrupted the commander-centric decks, forcing strategic pivots.
- 4
Players carefully managed their attacks to maximize card draw triggers from Granith Magistrate while balancing the risk of giving opponents life and board presence.
- 5
The interplay of stax elements like Granith and Danith Magistrate against combo decks highlighted the tension between control and speed in competitive EDH.
Notable Cards
Mental Misstep
Force of Will
Rancor
Summary
The game started with typical early ramp and developing plays as each player set up their board presence. A key early moment was an aggressive Mental Misstep counter on a Soul Ring, which significantly impacted one player's ability to execute their strategy smoothly. The player who lost the Soul Ring was trying to assemble a win with the help of their commander and needed the mana acceleration. Another pivotal play was the casting of Granith Magistrate, which disrupted the command zone strategies of the opponents by restricting their ability to cast cards from the command zone, putting pressure on all players who relied heavily on commanders for their game plans. The presence of Danith Magistrate proved to be a major game-changer, locking down multiple players by preventing commander recasts, which forced adjustments in strategy. This card, coupled with repeated attacks and the accumulation of counters on Danith, created a strong board presence that demanded attention. Players were forced to carefully consider each attack due to the card draw triggers involved, adding layers of complexity to combat interactions. The game was marked by aggressive counterplay, well-timed disruption, and attempts to establish a win condition while navigating around powerful stax elements on the board.