Deck Strategies
Tergrid, God of Fright
A stax and discard deck that disrupts opponents by stealing and sacrificing their creatures and permanents, leveraging Tergrid’s ability to generate card advantage and board control.
Magda, Brazen Outlaw
A treasure generation and artifact combo deck that accelerates mana through treasures, aiming to combo off with cards like Cloudstone Curio and Goblin Welder to generate infinite value and win quickly.
Jorn, God of Winter
A stasis lock deck that uses Stasis and other control elements to lock opponents out of the game while gradually gaining advantage and finding win conditions through incremental advantage cards.
Orvar, the All-Form
A high tide storm deck utilizing interaction with instant and sorcery spells and mana rocks to generate large storm counts, enabling big plays and combo wins through repeated spell casting.
Gameplay Insights
- 1
Baal’s use of wheel effects like Echo of Eons and Timetwister helped reset hands and dig for key combo pieces, enabling aggressive storm sequencing.
- 2
Sequeira’s timing of Plaguecrafter with Tergrid’s discard triggers was crucial for dismantling opponents’ boards and maintaining stax control.
- 3
David’s establishment of Stasis created a lockdown scenario that pressured all players to find answers quickly or be locked out of the game.
- 4
Luis’s ability to generate a large number of treasures with Dockside Extortionist provided explosive mana acceleration, though it was slowed down by discard and stax effects.
- 5
The deployment of Smokestack by Sequeira challenged Baal’s storm mana rocks and forced careful consideration about how to maintain board presence.
- 6
Social interactions and advice influenced Sequeira’s decision to delay equipping Lightning Greaves, showcasing the importance of communication and trust in multiplayer EDH games.
Notable Cards
Tergrid, God of Fright // Tergrid's Lantern
Magda, Brazen Outlaw
Jorn, God of Winter // Kaldring, the Rimestaff
Orvar, the All-Form
Dockside Extortionist
Plaguecrafter
Stasis
Echo of Eons
Timetwister
Cyclonic Rift
Smokestack
Cloudstone Curio
Goblin Welder
Carpet of Flowers
Grim Monolith
Chrome Mox
Mana Crypt
Summary
The game began with each player establishing their mana bases and setting up their respective strategies. David, playing a Stasis Jorn deck, aimed to lock the game down with Stasis while generating incremental advantage through cards like Carpet of Flowers and Cyclonic Rift. Baal, piloting a High Tide Storm Orvar deck, utilized mana rocks such as Grim Monolith and Chrome Mox to build up storm counts and executed multiple wheel effects to refill hands and find key spells like Echo of Eons and Timetwister. Sequeira, on Tergrid Stax, focused on disrupting opponents’ hands and board states with discard and sacrifice synergies, leveraging Tergrid's ability to steal and sacrifice creatures. Luis, on a Magda, Brazen Outlaw deck, sought to generate treasure tokens and leverage Jeska’s Will and Dockside Extortionist for explosive mana advantage and combo potential. A pivotal turning point arose when Baal executed a wheel with Echo of Eons and Timetwister, refilling hands and reshaping the game state. Sequeira capitalized on the disruption by casting Tergrid and multiple Plaguecrafters to steal and sacrifice key creatures, significantly weakening the opposing boards. Meanwhile, David established a Stasis lock, attempting to control the pace of the game. Luis tried to recover from disruption by generating a massive treasure count with Dockside Extortionist and assembling combo pieces like Cloudstone Curio and Goblin Welder. Sequeira’s deployment of Smokestack posed a constant threat to opponents’ permanents, reinforcing his stax control plan. The game’s dynamic focused on balancing resource denial from Tergrid and Stasis against the explosive mana generation and combo potential of Magda and Orvar decks, with each player navigating around these threats to push towards their win conditions.