Deck & Commander Strategies

Shadow the Hedgehog
Aggressively leverage creatures with haste and flash that generate card advantage when they or other similar creatures die, combined with split-second spells and treasure token generation to overwhelm opponents quickly.

Professor Hojo
Develop a board of creatures with +1/+1 counters to gain incremental value and card advantage, using synergies around counters and creatures like Spike Drone to control and outvalue opponents.

Gix, Yawgmoth Praetor
Utilize a swarm of inexpensive creatures to generate massive card draw through Gix’s triggered ability, maintaining a steady flow of resources while applying pressure with evasive creatures.

Svella, Ice Shaper
Ramp aggressively with mana untapping effects on lands and creatures to cast large threats early, controlling the board through powerful creatures and manipulation of the mana base.
Gameplay Insights
- 1
Shadow’s early deployment of Knuckles generated treasure tokens rapidly, providing mana acceleration and pressuring opponents with double strike and trample.
- 2
Gix’s ability created a strong incentive for players to attack him due to the card draw advantage, shaping how the table interacted and prioritized threats.
- 3
Svella’s ramp with Voyaging Satyr and Gruul Turf allowed casting expensive powerful creatures like Ice Shaper ahead of curve, enabling mana fixing and utility.
- 4
Professor Hojo’s use of +1/+1 counters on Spike Drone allowed flexible distribution of counters to other creatures, enhancing their strength and synergy.
- 5
The interaction between Shadow’s death triggers and split-second spells created a tempo advantage by making it difficult for opponents to respond effectively.
Notable Cards
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Shadow the Hedgehog
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Spike Drone
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Gix, Yawgmoth Praetor
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Voyaging Satyr
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Cabal Coffers
Gameplay Summary
The game began with each player establishing their early board presence and ramping into their respective strategies.
Professor Hojo focused on placing +1/+1 counters and generating card advantage, utilizing creatures like Spike Drone and Spike Feeder.
Gix, Yawgmoth Praetor, leveraged a swarm of small creatures with card draw mechanics fueled by his ability that rewarded opponents for dealing combat damage to others, creating a high-value, greedy card draw engine.
Svella, Ice Shaper aimed to ramp into big creatures with mana untapping synergies, setting up powerful plays with lands like Gruul Turf and utility creatures such as Ice Shaper itself.
Meanwhile, Shadow the Hedgehog centered around death triggers and split-second spells, quickly deploying aggressive creatures like Knuckles and Shadow to generate treasure tokens and card draw from creatures dying under haste or flash, creating a fast-paced advantage engine.

































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